PicoGAME 2.0


Author Message
Volhout
Guru

Joined: 05/03/2018
Location: Netherlands
Posts: 4271
Posted: 10:47am 23 Sep 2024      

@Peter,

I do not think it is a bad thing the ask the player to press a button on the controller he actually wants to use. Especially when there is a choice.
Keyboard, ot NES, or WII.

@Tom

In your source code you say there is no "key up" detect on PS2. However, there is a key specific code when a key is released when reading mm.info(ps2). Maybe that can also be used as "key up" code. That code however remains the same until a new key is pressed, so when reading it this code repeats until a new key is pressed).

Volhout
Edited 2024-09-23 20:48 by Volhout