Picomite/PicoMiteVGA V5.07.05 release candidates


Author Message
Volhout
Guru

Joined: 05/03/2018
Location: Netherlands
Posts: 4271
Posted: 12:00pm 01 Oct 2022      

  Bleep said  Hi Volhout,
You and I have started the same thing. :-) I'm getting exactly the same type of crash as you. I have integrated all the graphics on to a mode 2 screen, except all the pieces are prawns ;-) I was going to work on getting that going better if/when I/we can get the code to work.
Bar has now specified we should get Tom Kerrigan's permission before releasing a working version, I'm hoping that will not be a problem as he has specifically put this out as an example of how to do it.
I don't currently think it's an out of memory problem, unless there is a recursion/stack problem, I did a version with memory utilisation as low as I could get, but still working and it still crashed.

Regards Kevin.

My version with working graphics attached.
TSCPChess.zip

PS. I have just done a request to both Tom and Bar to confirm that we can continue using their code to convert to MMBasic on PicoMite.
PPS. Might be a good idea to move this discussion to a new thread, or possibly over to bars original thread?


Missing sprite files in the ZIP