Volhout Guru
 Joined: 05/03/2018 Location: NetherlandsPosts: 5994 |
| Posted: 08:56am 09 Jan 2023 |
|
|
|
Hi Peter,
This works (only) on different PWM's. So you could potentially also use it to generate fading in game sounds. One PWM at 1kHz, the other at 998Hz. And use sync to start them simultaneous. And PWM STOP to stop them.
Martin may like this, he has some game sounds that take a lot of CPU power, much simpler this way.
Nice feature...
Volhout
P.S. In my particular switchmode power supply test, I used 100kHz up to 400kHz frequencies, and had very small time offsets. That would require fractions of a microsecond start delay. I guess in that application the "poke" still is needed. |