CMM2/Windows PETSCII
| Author | Message | ||||
| Martin H. Guru Joined: 04/06/2022 Location: GermanyPosts: 1424 |
Sounds tempting, but don't forget the animated tiles. I think the method of redrawing the 11*7 tiles every 120 ms has proven its worth. Especially since one don't have to worry about the animated tiles. At the Pico I simply exchange the LIB source address of the tile for that of the animation. If we have Pages forthe Tile in the CMM2 version, one could achieve something similar when working with source coordinate array, in which for every Tile Page,x,y are stored, which also could be exchanged verry fast with those for the animated Tiles. And one dont have to pay attention to it in the program. Edit here are the Sprites AniTiles and Items ATiles_Sprites_Items.zip Edited 2023-10-22 03:45 by Martin H. |
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