CMM2/Windows PETSCII


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Martin H.

Guru

Joined: 04/06/2022
Location: Germany
Posts: 1424
Posted: 04:57pm 21 Oct 2023      

Sounds tempting, but don't forget the animated tiles.

I think the method of redrawing the 11*7 tiles every 120 ms has proven its worth.
Especially since one don't have to worry about the animated tiles.
At the Pico I simply exchange the LIB source address of the tile for that of the animation. If we have Pages forthe Tile in the CMM2 version, one could achieve something similar when working with source coordinate array, in which for every Tile   Page,x,y are stored, which also could be exchanged verry fast with those for the animated Tiles. And one dont have to pay attention to it in the program.

Edit
here are the Sprites AniTiles and Items


ATiles_Sprites_Items.zip
Edited 2023-10-22 03:45 by Martin H.