LeoNicolas Guru Joined: 07/10/2020 Location: CanadaPosts: 565
Posted: 02:49am 21 Dec 2023
Thank you Bill
The river issue is caused by the missing implementation of the player's death. The player is pushed out of bounds until the sprite is out of range, which causes the issue. I need to investigate the buffer not in use and also the problem with the sprites and black background. The PNGs are transparent, which is visible on the MMB4W, and I'm using page 0 for the background and page 1 for the sprites, which should work fine.
I need to remove the dust from my CMM2, update it's the firmware and spend some hours debugging the issue :)