PicoMiteVGA PETSCII ROBOTS release candidates


Author Message
Volhout
Guru

Joined: 05/03/2018
Location: Netherlands
Posts: 4701
Posted: 08:03pm 12 Dec 2023      

@Martin,

I may have missed something, but this should have fading player at transporter and changed ending with fading. The delay is timed to meet the win and loose mods.

robots_rc4.zip

Could I ask you a favour ?

The intro screen still has 4 entries in the menu. You proposed to remove the "controls" since controls would be configured different.
Could you bring back the menu's to 3 entries ?
Or replace entry 4 with "QUIT" as Tom proposed (a clean way to stop the program).

Thank you

Volhout

P.S. To test this you have help from F3 (cheat) and F4 (kill all robots). I tested the transporter stuff in "03 - the village". I think I got it right. Was quite more work than I realized. I even "crashed" MMBasic few times by blit memory that went out of range probably overwriting stacks...
Edited 2023-12-13 06:06 by Volhout