PicoMiteVGA PETSCII ROBOTS release candidates
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Volhout Guru ![]() Joined: 05/03/2018 Location: NetherlandsPosts: 4701 |
@Martin, I may have missed something, but this should have fading player at transporter and changed ending with fading. The delay is timed to meet the win and loose mods. robots_rc4.zip Could I ask you a favour ? The intro screen still has 4 entries in the menu. You proposed to remove the "controls" since controls would be configured different. Could you bring back the menu's to 3 entries ? Or replace entry 4 with "QUIT" as Tom proposed (a clean way to stop the program). Thank you Volhout P.S. To test this you have help from F3 (cheat) and F4 (kill all robots). I tested the transporter stuff in "03 - the village". I think I got it right. Was quite more work than I realized. I even "crashed" MMBasic few times by blit memory that went out of range probably overwriting stacks... Edited 2023-12-13 06:06 by Volhout |
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