matherp Guru
 Joined: 11/12/2012 Location: United KingdomPosts: 11330 |
| Posted: 08:15am 18 Sep 2024 |
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Harm
I've found the problem. In your code you create the framebuffer and then set to write to it. Sometime later in set_screen you call MODE 1 In the new release changing mode resets the framebuffers and layer buffers because the contents are meaningless after a mode change. If you remove the framebuffer create and framebuffer write from the top of the program and include them in set_screen after the call to MODE then everything will work as before. This is not a change I intend to undo as it should have been in previously. I could special case where the MODE command is to the same as before but this could hide bugs where the program was run from a different mode.
Martin Could this also be the cause of your issue? |