PicoMite V6.00.01 release candidates - please test thoroughly


Author Message
Volhout
Guru

Joined: 05/03/2018
Location: Netherlands
Posts: 5754
Posted: 06:52pm 25 Nov 2024      

Hi Peter,

Tested 6.00.01RC1

RP2040 VGA PS2

tested following programs
- 2048
- asciimovie
- blocks
- chemichaos
- circle
- flappyVGA
- flow-pico
- GemsNRocks
- LA
- Petrobot
- picoChess
- picoman
- rocks
- snake
- ZX81-maze

All these run after making adaptions due to the removal of DEVICE in some commands, i.e. WII. In these cases, also the keyword WII requires change of variable names WII.

RP2350 VGA PS2

same programs tested

- MM.Device$ is sometimes used, and does not include 2350. This need adaptation.

- picoChess fails because it checks the heap/stack (hard coded addresses). Must change for 2350.

bug: keyword RANDOMIZE is missing in 2350. Geoff's games (blocks/picoman) use RANDOMIZE TIMER. When these lines are commented out the games run.


Volhout
Edited 2024-11-26 04:56 by Volhout