PicoMite V6.00.02 betas


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matherp
Guru

Joined: 11/12/2012
Location: United Kingdom
Posts: 9957
Posted: 10:38am 03 Feb 2025      

  Quote  I'll be having another look at the gamepad issues as soon as I find some free time.


The bit I'm stuck with is how the device descriptor maps onto the bits in your sdl coding. In the case of my gamepad the 8 buttons are in byte 5 bits 4,5,6,7 and byte 6 bits 0,1,4,5
The d-pad is pseudo analog in bytes 0 and 1.
If you look at the AI print on the other thread - you can interpret the analog dpad and it points to byte 5 and 6 for the buttons but I can't see how to understand which bits are which. Perhaps that is in the sdl info? Have you got a readout for PID E401, VID 081F? you can let me see?