PicoMite VGA :just a little test


Author Message
Volhout
Guru

Joined: 05/03/2018
Location: Netherlands
Posts: 4809
Posted: 01:48pm 16 Feb 2025      

Hi Martin,

Looking great. Especially the first lever, with the rolling vessels. These look like demo levels (no player yet).
What PicoMiteVGA version did you develop on ? v6.00.01 ?, v5.09.00rc5 ? 2040 or 2350 ?

I am running it on v6.00.02b11, and at the 4'th level I get an error message on heap memory playing FLAC.


[396] Play flac "Audio/finish-level-1.flac"
Error : Not enough Heap memory


I will try to look through the code if I can make sense from it. Then maybe I can contribute, -or- just act as a test person.

All in all, a very nice game already, if this can be made playable, it will be a winner.

Volhout

P.S. in the mario csub, are you using magenta as background ? There are quite a lot of 0F0F's these are compressed lilac's ?
Edited 2025-02-17 00:22 by Volhout