PicoMite VGA :just a little test


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Martin H.

Guru

Joined: 04/06/2022
Location: Germany
Posts: 1190
Posted: 05:22pm 16 Feb 2025      

yes the Mario Sprites are 16x16 (Picture in the Images Folder)
I made the C Subs the same way as @ Petscii Robots eg. Create Sprites from Picture and use Peters Program to convert them to CSUB ...
Dont know, why they are stored at wrong size.



all other sprites are placed on the right and left of the N layer, here I use “real” sprites, because there is the possibility of mirroring.
The area is not needed in the game, as the original game 224x26 Pixel. I moved the top 16 Pixel (Score & Highscore) to the Left and Right on the L Layer.


Edited 2025-02-17 03:40 by Martin H.