Volhout Guru Joined: 05/03/2018 Location: NetherlandsPosts: 6168
Posted: 06:17am 03 Jul 2025
Apparently PLAY SOUND has been forgotten in testing for a long time. I know that Game*Mite uses play sound (the entertainer), but since it mixes L and R this was not detected (you hear a click, and slightly less loud sound).
5.08.00 : PLAY SOUND works 5.09.00 : PLAY SOUND, all waveforms work except sine wave. Sine wave has amplitude 0. 6.00.01 : behaves identical to 6.00.02 6.00.02 : R channel gives DC, no modulation, on sine wave. L channel works fine.
As the Germans would say: "Vergangen, Vergessen, Vorueber.... Vergangen, Vergessen, Vorbei".
For this Lissajous demo. I'll revert back to 5.08.00 (unless there is a quick fix for 6.00.02 .. but 5.08.00 will do fine for this application).