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Forum Index : Microcontroller and PC projects : WebAssembly

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isochronic
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Joined: 21/01/2012
Location: Australia
Posts: 689
Posted: 09:09am 20 Jun 2019
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Thought I'd start a WebAssembly thread as it could be the go ..

As far as I know so far -
(and I am quickly likely to be out of date / wrong / etc so anyone jump in)

- It is like javascript etc in that it runs via an interpreter in browsers
- The application code is "compiled" to instructions that are close to assembly level
- The webserver stores the compiled code and sends it to the browser
- The interpreter then executes the instructions
- The advantage claimed is that it is said to be much more efficient/faster than
bytecode as in javascript etc, to the extent of processing images online etc

So I am wondering if say it could run a 3gl-ish interpreter at the next level, so a 3gl program could run on anything that was net capable. Are we going to set up definitions of virtual devices ???? The mind boggles.







 
lizby
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Joined: 17/05/2016
Location: United States
Posts: 3470
Posted: 01:01pm 20 Jun 2019
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Links?
PicoMite, Armmite F4, SensorKits, MMBasic Hardware, Games, etc. on fruitoftheshed
 
Tinine
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Joined: 30/03/2016
Location: United Kingdom
Posts: 1646
Posted: 02:37pm 20 Jun 2019
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And no support for IE [shock horror]
 
isochronic
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Joined: 21/01/2012
Location: Australia
Posts: 689
Posted: 10:13am 21 Jun 2019
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Tinine's one above is good.

There is a lot on the web, here is a frothy overview

I'll check some more and put them up in a day or so.Edited by chronic 2019-06-22
 
isochronic
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Joined: 21/01/2012
Location: Australia
Posts: 689
Posted: 12:24am 25 Jun 2019
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Hhmmm. It looks a bit work-in-progress still.

- it runs in a sandbox environment for security
- so to get data in/out it has to be juggled a bit eg via javascript
- development installation looks a bit ordinary (".. install linux subsystem")

Still it looks pretty useful.
 
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