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Forum Index : Microcontroller and PC projects : WebAssembly
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| isochronic Guru Joined: 21/01/2012 Location: AustraliaPosts: 689 |
Thought I'd start a WebAssembly thread as it could be the go .. As far as I know so far - (and I am quickly likely to be out of date / wrong / etc so anyone jump in) - It is like javascript etc in that it runs via an interpreter in browsers - The application code is "compiled" to instructions that are close to assembly level - The webserver stores the compiled code and sends it to the browser - The interpreter then executes the instructions - The advantage claimed is that it is said to be much more efficient/faster than bytecode as in javascript etc, to the extent of processing images online etc So I am wondering if say it could run a 3gl-ish interpreter at the next level, so a 3gl program could run on anything that was net capable. Are we going to set up definitions of virtual devices ???? The mind boggles. |
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| lizby Guru Joined: 17/05/2016 Location: United StatesPosts: 3470 |
Links? PicoMite, Armmite F4, SensorKits, MMBasic Hardware, Games, etc. on fruitoftheshed |
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| Tinine Guru Joined: 30/03/2016 Location: United KingdomPosts: 1646 |
And no support for IE [shock horror] |
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| isochronic Guru Joined: 21/01/2012 Location: AustraliaPosts: 689 |
Tinine's one above is good. There is a lot on the web, here is a frothy overview I'll check some more and put them up in a day or so. |
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| isochronic Guru Joined: 21/01/2012 Location: AustraliaPosts: 689 |
Hhmmm. It looks a bit work-in-progress still. - it runs in a sandbox environment for security - so to get data in/out it has to be juggled a bit eg via javascript - development installation looks a bit ordinary (".. install linux subsystem") Still it looks pretty useful. |
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