![]() |
Forum Index : Microcontroller and PC projects : PicoMite|CMM2|MMB4W: Gamepad interrupts
Author | Message | ||||
thwill![]() Guru ![]() Joined: 16/09/2019 Location: United KingdomPosts: 4306 |
Peter, I am not asking for any change, just seeking confirmation before implementing compatibility in MMB4L. Could you confirm my reading of the source code that the interrupts associated with the various MMBasic "open gamepad commands" only fire on digital button down events, i.e. they don't fire for button up or analog joystick events. Thanks in advance, Tom MMBasic for Linux, Game*Mite, CMM2 Welcome Tape, Creaky old text adventures |
||||
Rickard5![]() Guru ![]() Joined: 31/03/2022 Location: United StatesPosts: 463 |
@ Tom ![]() I am lower Class, I Look up to you because your Middle Class. I am Lower Class, While I am Vulgar, I am Hard working, industrious, and trustworthy! I Know My Place :) :) <3 Song of the Day "David Watts" by the Kinks I may be Vulgar, but , while I'm poor, I'm Industrious, Honest, and trustworthy! I Know my Place |
||||
thwill![]() Guru ![]() Joined: 16/09/2019 Location: United KingdomPosts: 4306 |
Keep taking the dried frog pills @Rickard5, I'm sure they will work in the end ![]() Best wishes, Tom MMBasic for Linux, Game*Mite, CMM2 Welcome Tape, Creaky old text adventures |
||||
Rickard5![]() Guru ![]() Joined: 31/03/2022 Location: United StatesPosts: 463 |
@ Tom I know my Place ;) Rick I may be Vulgar, but , while I'm poor, I'm Industrious, Honest, and trustworthy! I Know my Place |
||||
![]() |
![]() |
The Back Shed's forum code is written, and hosted, in Australia. | © JAQ Software 2025 |