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Forum Index : Microcontroller and PC projects : Tays house adventure in MMBASIC
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| Martin H. Guru Joined: 04/06/2022 Location: GermanyPosts: 1385 |
Thank you. With the Atari ST, you still had the option to change the colors. I usually run the images through several dithering processes* (FloydSteinberg/Atkinson/Sierra24A, etc.) and then layer them on top of each other and cut together the best version for specific areas. ![]() I also often argue with Copilot because it often doesn't understand how the image should look, but ultimately it's less finicky than Gemini or ChatGPT. I also archive the original images. If it works programmatically, I can also create a morecolorfull version for the PicomiteHDMI. Cheers Martin *I still use https://ditherit.com/ to do the dithering with imported the RGB121 palette. [{"hex":"#000000"},{"hex":"#FF0000"},{"hex":"#0000FF"},{"hex":"#FF00FF"},{"hex":"#004000"},{"hex":"#FF4000"},{"hex":"#0040FF"},{"hex":"#FF40FF"},{"hex":"#008000"},{"hex":"#FF8000"},{"hex":"#0080FF"},{"hex":"#FF80FF"},{"hex":"#00FF00"},{"hex":"#FFFF00"},{"hex":"#00FFFF"},{"hex":"#FFFFFF"}] Edited 2025-10-09 07:56 by Martin H. 'no comment |
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| Volhout Guru Joined: 05/03/2018 Location: NetherlandsPosts: 5731 |
Hi Martin, Any update on this ? I am really looking out for your CCA release (both the game, for playing, as well as learning from the GUI buildup for a project I have in mind (Spellcasting 101). Volhout P.S. now we have JPG decoding on the pico, this might benefit the compressions. But maybe not look better. Edited 2026-03-03 21:03 by Volhout PicomiteVGA PETSCII ROBOTS |
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| Martin H. Guru Joined: 04/06/2022 Location: GermanyPosts: 1385 |
Volhout The adventure itself is running, but I haven't invested any further energy in it yet. By the way, what about PicoTrek? ![]() Edited 2026-03-04 00:38 by Martin H. 'no comment |
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| thwill Guru Joined: 16/09/2019 Location: United KingdomPosts: 4351 |
LOL. There's a good game, everyone has to account for every project they've hinted they are working on but not delivered yet. Reminds me of when I still painted toy soldiers, every Wargamer worth their salt has their own bodyweight in "unpainted lead". For electronics engineers would it be unpopulated PCBs? For programmers the weight of unfinished projects is fortunately only metaphorical. Best wishes, Tom (probably a dozen projects unaccounted for ... but I have unburdened myself of most of the "lead") Edited 2026-03-04 01:12 by thwill MMBasic for Linux, Game*Mite, CMM2 Welcome Tape, Creaky old text adventures |
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| Volhout Guru Joined: 05/03/2018 Location: NetherlandsPosts: 5731 |
Some have more fun in playing than in painting. My son was a "painter" who's Warhammer armies where nice, but he complained that others often played with unpainted plastic and metal models. PicoTrek will not materialize the way I started out. It was not easy to port from CMM1 to pico. I did spend several evenings on it, and broke more than I fixed. For a "turn based" strategy game (with limited shooting) there was a lot of time critical interaction with loads of SETTICK's. It may be easier to start from scratch. Use PLAY MODSAMPLE in stead of these settick based sounds. Also the resolution did not match, and much if not all was "hardcoded", not related to MM.HRES and MM.VRES... maybe that did not even exist in CMM1 times. It was shelved... I may take a look on where I left off with new energy.. I think Pete's new (CMM2) version maybe something to look out for when you mention "trek".... Volhout P.S. Martin, could you zip up the most recent CCA ? Maybe I can play with it. P.P.S. some on this forum would have Claude/Gemini write the game. Edited 2026-03-04 02:02 by Volhout PicomiteVGA PETSCII ROBOTS |
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| lizby Guru Joined: 17/05/2016 Location: United StatesPosts: 3652 |
My army, circa 1960: ![]() All 1300+ of them. I not only painted them, I molded them on my mother's gas stove until I had clogged up enough holes that she got a new stove and my father installed the old one in the basement for me. It would now probably be considered child abuse. PicoMite, Armmite F4, SensorKits, MMBasic Hardware, Games, etc. on fruitoftheshed |
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| PeteCotton Guru Joined: 13/08/2020 Location: CanadaPosts: 613 |
Thanks! Yes. progress is back on again (after I took a wrong turn with the design/gameplay and finally bit the bullet and reverted back to an earlier version). It might never get properly finished, but I am thoroughly enjoying the process of writing it. It's a very zen process. |
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