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Forum Index : Microcontroller and PC projects : uMite Project: Propeller Mini Computer
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hitsware Guru ![]() Joined: 23/11/2012 Location: United StatesPosts: 535 |
Can you play the SID from MMBasic ? |
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Oldbitcollector![]() Senior Member ![]() Joined: 16/05/2014 Location: United StatesPosts: 172 |
You can control the SID emulation (waveform, a,d,s,r, notes) from BASIC (mode 2) but you can't play back .DMP files from BASIC (yet) My Propeller/Micromite mini-computer project. |
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plasma Guru ![]() Joined: 08/04/2012 Location: GermanyPosts: 437 |
Yet ? You mean you will write s sidplayer for mmbasic next times ? Btw: i like the co-work between mmbasic and propeller here. Is i2c the only bridge between ? Mfg |
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Oldbitcollector![]() Senior Member ![]() Joined: 16/05/2014 Location: United StatesPosts: 172 |
@plasma, I've actually considered it for mode4. Personally, I'd love to see DMP SIDs playing in the background of our sprites/tiles game environment. We've got to find a spare cog to pull this off and there are some possibilities which we still have to test. You can currently send SID data/music from the development version of mode2 and mode4, but a "sidplayer" in MMBASIC will require us to open the .DMP file, reading 32 bytes at a time, then send them to the SIDcog software. I imagine I could probably implement that in MODE 2 right now. I'm pretty sure we don't have room for it in "Companion mode". Remember I'm juggling 32k here. ;) At the moment, the connections between the Micromite and the Propeller are the serial console pins and I2C pins. Jeff My Propeller/Micromite mini-computer project. |
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