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Forum Index : Microcontroller and PC projects : CMM2: 3D Tank rendered using the 3D API

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LeoNicolas

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Joined: 07/10/2020
Location: Canada
Posts: 450
Posted: 05:52am 09 Oct 2020
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I'm slowly improving the 3D API

Video: https://www.youtube.com/watch?v=T1MU_JLRSqk&ab_channel=LeonardoNicolas



Edited 2020-10-09 15:53 by LeoNicolas
 
twofingers
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Joined: 02/06/2014
Location: Germany
Posts: 1141
Posted: 11:35am 09 Oct 2020
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Hi Leo,

looks good! Your first CSUB?

Kind regards
Michael
 
elk1984

Senior Member

Joined: 11/07/2020
Location: United Kingdom
Posts: 227
Posted: 08:11pm 09 Oct 2020
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  LeoNicolas said  I'm slowly improving the 3D API


Soooo cool!  What are you thinking eventually?  Battlezone   ?
 
RetroJoe

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Joined: 06/08/2020
Location: Canada
Posts: 290
Posted: 09:11pm 09 Oct 2020
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@elk1984, I have retro fever, and the cure is more Battlezone !

@leo, is traversing the turret independently of the tank movement next on your list? I hope so.... :)

Looking very sharp, and seeing all this stuff developing “from the ground up”,  based on first principles, is very cool.

Have a great week-end, everyone - it’s Maximite Time !

Joe P.
Edited 2020-10-10 07:11 by RetroJoe
Enjoy Every Sandwich / Joe P.
 
LeoNicolas

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Joined: 07/10/2020
Location: Canada
Posts: 450
Posted: 04:39am 10 Oct 2020
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  twofingers said  Hi Leo,

looks good! Your first CSUB?

Kind regards
Michael


I've player with CSUBs and they worked like a charm, but this version is entire in Basic. I'll create the same API in C ported to CSUBs keeping the compatibility with the Basic version.

  elk1984 said  
  LeoNicolas said  I'm slowly improving the 3D API


Soooo cool!  What are you thinking eventually?  Battlezone   ?


I'm creating an API for 3D rendering, and it can be used for any kind of game :D
The CMM2 Facebook group is talking about port Elite to the CMM2, this API will help a lot.

  RetroJoe said  @elk1984, I have retro fever, and the cure is more Battlezone !

@leo, is traversing the turret independently of the tank movement next on your list? I hope so.... :)

Looking very sharp, and seeing all this stuff developing “from the ground up”,  based on first principles, is very cool.

Have a great week-end, everyone - it’s Maximite Time !

Joe P.


For this version I'm only applying translate and rotate functions to the 3D model.
Yes, the entire API was built from scratch
Edited 2020-10-10 14:40 by LeoNicolas
 
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