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Forum Index : Microcontroller and PC projects : BLIT memory buffers
| Author | Message | ||||
| Tinine Guru Joined: 30/03/2016 Location: United KingdomPosts: 1646 |
Is this memory integral to the display controller or is it Mite memory? Still learning about this display stuff. |
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| matherp Guru Joined: 11/12/2012 Location: United KingdomPosts: 10614 |
Don't understand the question. BLIT works by reading data from the display into variable memory then writing back out to the display. BIT READ saves the data in variable memory. Normal BLIT just uses variable memory as a temporary buffer |
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| Tinine Guru Joined: 30/03/2016 Location: United KingdomPosts: 1646 |
Yeah, I had a look at the datasheet. I was just wondering if it was anything like the old PCOPY that was possible with EGA. On a dog of a 12MHz 80286 (DOS/QuickBASIC), I had some really snappy GUIs. I suspect that some of my BMPs are going to be too big for the PicoMite's memory. No biggie. Circa 1988: |
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| lizby Guru Joined: 17/05/2016 Location: United StatesPosts: 3480 |
Nice screen. If your number buttons are individual BMPs, you might be able to have one blank BMP and overlay it with a smaller number BMP. (But I'm sure you'll figure it all out.) PicoMite, Armmite F4, SensorKits, MMBasic Hardware, Games, etc. on fruitoftheshed |
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