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Forum Index : Microcontroller and PC projects : Scrolling Maze
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bar1010 Senior Member ![]() Joined: 10/08/2020 Location: United StatesPosts: 197 |
Here are two screenshots from an upcoming Color Maximite 2 game called Scrolling Maze. So far the game is functioning for mazes up to 199 by 99 characters. Am attempting to allow for mazes up to 1201 by 1001 characters. There are two programs. One is keyboard controlled, while the other is Wii Controller controlled. The user selects the starting size of the maze and one of eight resolution modes. One must find the key to unlock the door that leads down to the next lower level maze which gets a little larger than the previous level. There are six types of treasures to collect along the way with various score values. There are mp3 sound effects for collecting a treasure, collecting a key, and unlocking the door. A Framebuffer is utilized as well as transparent text. ![]() ![]() |
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Volhout Guru ![]() Joined: 05/03/2018 Location: NetherlandsPosts: 5030 |
Wauw, You are creating games faster than I can read the forum.... Again a nice contribution to the CMM2 collection... Any source code I can try to port to the picomite ? Regards, Volhout Edited 2022-11-24 00:04 by Volhout PicomiteVGA PETSCII ROBOTS |
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bar1010 Senior Member ![]() Joined: 10/08/2020 Location: United StatesPosts: 197 |
Yes, I have uploaded the programs today to The Back Shed forum. If you know how to implement mazes that are larger than 199 by 99 characters which is about the maximum size of the Framebuffer, let me know how or upload the modified program. |
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