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Forum Index : Microcontroller and PC projects : Scrolling Maze

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bar1010
Senior Member

Joined: 10/08/2020
Location: United States
Posts: 193
Posted: 07:03am 23 Nov 2022
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Here are two screenshots from an upcoming Color Maximite 2 game called Scrolling Maze.
So far the game is functioning for mazes up to 199 by 99 characters.  Am attempting to
allow for mazes up to 1201 by 1001 characters.  There are two programs.  One is keyboard
controlled, while the other is Wii Controller controlled.  The user selects the starting
size of the maze and one of eight resolution modes.  One must find the key to unlock
the door that leads down to the next lower level maze which gets a little larger than the
previous level.  There are six types of treasures to collect along the way with various
score values.  There are mp3 sound effects for collecting a treasure, collecting a key,
and unlocking the door.  A Framebuffer is utilized as well as transparent text.




 
Volhout
Guru

Joined: 05/03/2018
Location: Netherlands
Posts: 2711
Posted: 02:03pm 23 Nov 2022
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Wauw,

You are creating games faster than I can read the forum....
Again a nice contribution to the CMM2 collection...

Any source code I can try to port to the picomite ?

Regards,

Volhout
Edited 2022-11-24 00:04 by Volhout
If nothing goes right ... turn left
 
bar1010
Senior Member

Joined: 10/08/2020
Location: United States
Posts: 193
Posted: 08:35pm 23 Nov 2022
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  Volhout said  Wauw,

You are creating games faster than I can read the forum....
Again a nice contribution to the CMM2 collection...

Any source code I can try to port to the picomite ?

Regards,

Volhout


Yes, I have uploaded the programs today to The Back
Shed forum.  If you know how to implement mazes that are
larger than 199 by 99 characters which is about the maximum size
of the Framebuffer, let me know how or upload the modified
program.
 
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