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Forum Index : Microcontroller and PC projects : PI*Bert Game engine ?
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Author | Message | ||||
IanRogers![]() Senior Member ![]() Joined: 09/12/2022 Location: United KingdomPosts: 143 |
This is a bit crazy. I'm not up to speed properly yet But I run this on my picomiteVGA 5.7.8b17 and it just stops.. I get a cursor in mode 2 flashing without error. >_ At first it said bad syntax autosave after deleting it runs to that command prompt. If I open editor its flashing at the line FRAMEBUFFER Layer ' create buffer for actor overlay Do I need to enable sprites? Edited 2023-09-19 19:41 by IanRogers I'd give my left arm to be ambidextrous |
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IanRogers![]() Senior Member ![]() Joined: 09/12/2022 Location: United KingdomPosts: 143 |
Never mind... FRAMEBUFFER layer.. LOL in the manual 252000 only. Works fine now. Cheers anyway. I'd give my left arm to be ambidextrous |
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vegipete![]() Guru ![]() Joined: 29/01/2013 Location: CanadaPosts: 990 |
Here's another copy of a short program to display the game sprites. I've changed the sprite order to perhaps make coding easier, and added *Bert's curse bubble. Needs a late ver5.07.08 beta or release candidate firmware. Could someone (Lizby?) post a screen shot? Thanks. Visit Vegipete's *Mite Library for cool programs. |
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lizby Guru ![]() Joined: 17/05/2016 Location: United StatesPosts: 2733 |
![]() PicoMite, Armmite F4, SensorKits on fruitoftheshed |
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