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Forum Index : Microcontroller and PC projects : picoflap
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Volhout Guru Joined: 05/03/2018 Location: NetherlandsPosts: 3585 |
Tom, Kevin, Please find attached flappy version for the Game*Mite. Changes versus flappy11 - Most graphics are inside the basic program, no use of flash slots anymore. - All (large) buttons can be used to fly (not SELECT/START). - the reward system is similar to the VGA version (fixed medals, CUP for top score) - random day/night flying - progressive difficulty (starts at pipe 15, and increasing after pipe 20) It uses Kevins "2 pixel scroll" and works with the Game*Mite 1.2 platform software. At score board, <SELECT> returns to MENU. This version does not need a folder structure. Everything is flat (there are only 5 files). UNZIP to SD card. RUN "flappy13_x2.bas" Or use the file browser in Game*Mite and browse to B:/flappy13, then run "flappy13_x2.bas" flappy13_Game_Mite.zip Happy gaming..... Volhout P.S. Tom, when the graphics are embedded in the main game, it is 21kbyte in size. The binary used in a flash slot is only 9kbyte. More compact. P.P.S. I got my 3.2" LCD on the game mite. Much better than the 2.8" Also colors are better (I can distinguish the 3 greens) EDIT: Zip updated to fix bug in progressive difficulty Edited 2024-02-06 17:47 by Volhout PicomiteVGA PETSCII ROBOTS |
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thwill Guru Joined: 16/09/2019 Location: United KingdomPosts: 3863 |
Thanks @Volhout, I've got other things cooking at the moment but look forward to checking it out and the weekend / next week. Best wishes, Tom Game*Mite, CMM2 Welcome Tape, Creaky old text adventures |
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