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Forum Index : Microcontroller and PC projects : Wine Crash MMB4W Gamepad Input
Author | Message | ||||
LeoNicolas![]() Guru ![]() Joined: 07/10/2020 Location: CanadaPosts: 504 |
matherp I opened a bug report on Wine's Bugzilla regarding the crash when I tried to use a gamepad with MMB4W. Today, they posted an explanation of why the bug is happening and also a possible workaround. Is it something you can do on MMB4W? This is the explanation: |
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LeoNicolas![]() Guru ![]() Joined: 07/10/2020 Location: CanadaPosts: 504 |
Today the issue was patched (https://bugs.winehq.org/attachment.cgi?id=76078&action=diff ). I downloaded Wine's source code, applied the patch, and built a version from the patched source code. Knightmare ran perfectly with no Wine crashes. |
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LeoNicolas![]() Guru ![]() Joined: 07/10/2020 Location: CanadaPosts: 504 |
This was pretty quick... the patch is already merged into Wine's master branch. It will be available on Wine 9.3, as tagged in the commit. https://github.com/wine-mirror/wine/commit/9015eebf87e3de8f9c541299e529c9667cc4847b |
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panky![]() Guru ![]() Joined: 02/10/2012 Location: AustraliaPosts: 1114 |
Leo, Do I need to remove an older version of wine (6.0.3) before installing 9.3? If so, can you point me to any instructions on doing so please? I can see on winehq all the necessary instructions for installing 9.3 so should be able to get through that part. Thanks, Doug. ... almost all of the Maximites, the MicromMites, the MM Extremes, the ArmMites, the PicoMite and loving it! |
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