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Forum Index : Microcontroller and PC projects : Seeking advice from colour blind shedders

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PeteCotton

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Joined: 13/08/2020
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Posted: 07:03pm 09 Jan 2025
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Hi,

I don't know much about colour blindness, so I'm looking for some advice. In the screen shot below, there are two distinct colours of ships (green and red) on the map area. Green is friendly, red is enemy.




Forgive my ignorance, but can you tell which is which?

Being able to distinguish between them is going to be central to the game, and I know red/green is an issue. So I'd rather fix the mechanic now before it become a problem.

For clarity I have marked which ships are which colours in the image below.

 
Godoh
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Joined: 26/09/2020
Location: Australia
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Posted: 07:43pm 09 Jan 2025
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I can see the difference on the shots. I am Red/Green colour blind, for me as things get further away I have more problems with telling the differnce.
For someone like me Blue/Yellow would be easier to see.
We have maps of where fires are where I live. I often have problems telling which triangles on the maps are red and green.
Pete
 
karlelch

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Joined: 30/10/2014
Location: Germany
Posts: 235
Posted: 08:40pm 09 Jan 2025
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Hi

I am not color-deficient but work as a vision researcher. Adding some blue to both channels may help. For scientific figures (e.g. for pictures, where two information channels are overlaid to illustrate if anatomical structures are colocalized) magenta vs cyan is often recommended.

Best
Thomas
 
Andrew_G
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Joined: 18/10/2016
Location: Australia
Posts: 871
Posted: 09:39pm 09 Jan 2025
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Pete,
Well done on asking the question.
Its the first time I have seen an effort to accommodate the issue.
I'll give it more thought in my colour choices.

Andrew
(I'm OK with colours but my general eyesight is lousy. Hearing totally shot).
(It was brought home to me years ago when I said to a mate "Look at the beautiful red bird in the green field over there". He said "what bird". He wasn't joking.)
 
stanleyella

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Joined: 25/06/2022
Location: United Kingdom
Posts: 2534
Posted: 10:18pm 09 Jan 2025
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can eye moan? I'm rg colour blind and right eye got cataract but was always weak eye.
the new video modes I think I'm missing something but they depend on the display a bit for intensity.
installed win 11 on non compatable pc and it's fine but I forgot the sign in pass.. have to reinstall,grrr
just replaced a win 10 pc with optiplex win 11 pc. quite tiny and posting this from it
 
PeteCotton

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Location: Canada
Posts: 543
Posted: 10:54pm 09 Jan 2025
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Thank you all for your responses. Your time and insight is very much appreciated.

  karlelch said  I am not color-deficient but work as a vision researcher. Adding some blue to both channels may help.


I took your advice Thomas, and to be honest, I think the little bit of blue makes both the red and green "pop" a lot more. Picture below with adjusted colours. Hopefully it also helps for colour blind users. Thank you for that very useful bit of knowledge!

 
PeteCotton

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Posts: 543
Posted: 10:58pm 09 Jan 2025
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  Godoh said  For someone like me Blue/Yellow would be easier to see.
Pete


All of the colours in the program are defined as variables (e.g C1_Red, C1_Green). Given your preference for Blue/Yellow I will give users the option of remapping each colour variable via a preferences screen (e.g. Change Red to Yellow, Green to Blue etc.). Then each use can define whatever works best for them. Thank you for your advice.
 
Godoh
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Posted: 12:26am 10 Jan 2025
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Hi Pete, the adjusted colours look better, the Red has a pinkish tinge to me now, and the green has more of a yellowish tinge.
I have trouble seeing red flowers on green trees at any distance, very close up I can see them but they don't stand out much.
I used to mistake the brown for the red when playing snooker too. Then I worked out that the red balls were shinier than the brown one.
Your idea of allowing people to remap the colours to suit themselves seems like a good one
Pete
 
LeoNicolas

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Joined: 07/10/2020
Location: Canada
Posts: 503
Posted: 10:26am 10 Jan 2025
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I like the Salesforce approach for inclusive design.

This blog post is pretty nice regarding this subject: How We Designed Salesforce Maps to be Color Blind-Friendly
 
thwill

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Joined: 16/09/2019
Location: United Kingdom
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Posted: 10:33am 10 Jan 2025
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  LeoNicolas said  I like the Salesforce approach for inclusive design.


Is that a case of great colour scheme, shame about the software being a stain upon humanity ?

Tom
MMBasic for Linux, Game*Mite, CMM2 Welcome Tape, Creaky old text adventures
 
PeteCotton

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Posted: 03:56pm 10 Jan 2025
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  LeoNicolas said  I like the Salesforce approach for inclusive design.

This blog post is pretty nice regarding this subject: How We Designed Salesforce Maps to be Color Blind-Friendly


That is a very informative article. Brilliant. Thanks!
 
PeteCotton

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Posted: 04:08pm 10 Jan 2025
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I also noted, that my screen capture device mutes the colours quite significantly compared to the actual monitor image.

Here's a photo of the monitor (I know that my camera is also changing the picture - but it's a better representation than the previous screen shots).

 
thwill

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Posted: 04:11pm 10 Jan 2025
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I hate to be "that guy", but that silhouette looks like a D12 Bird of Prey rather than a D7 Cruiser .

Best wishes,

Tom
MMBasic for Linux, Game*Mite, CMM2 Welcome Tape, Creaky old text adventures
 
LeoNicolas

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Posted: 04:41pm 10 Jan 2025
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Pete, I forgot to mention that your game looks freaking awesome  
 
PeteCotton

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Posted: 05:12pm 10 Jan 2025
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  thwill said  I hate to be "that guy", but that silhouette looks like a D12 Bird of Prey rather than a D7 Cruiser .


Ha ha ha! You are right sir! And I love that you are "that guy". Because it was indeed modelled on a bird of prey. I was originally going to have a variety of Klingon ships - but now that it's no longer a Star Trek game, I might have to come up with some original designs.

  LeoNicolas said  Pete, I forgot to mention that your game looks freaking awesome  


Thank you - that means a lot to me!
 
thwill

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Posted: 06:39pm 10 Jan 2025
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Apropos of nothing very much here are some assets I created 30+ years ago for a Visual Basic game that never went very far:







Edit: The cyan outlines are for cloaked ships.

And the full set of assets including some less interesting UI elements:

GRAPHICS.zip

Best wishes,

Tom
Edited 2025-01-11 04:44 by thwill
MMBasic for Linux, Game*Mite, CMM2 Welcome Tape, Creaky old text adventures
 
tgerbic
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Joined: 25/07/2019
Location: United States
Posts: 65
Posted: 08:03pm 10 Jan 2025
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The green ship on the green grid is a problem. If you are keeping the green grid, you should make the green ship some other color that contrasts, like the red ship does. It will make it easier to quickly track the green ships on the display.
 
PeteCotton

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Posted: 08:32pm 10 Jan 2025
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  thwill said  Apropos of nothing very much here are some assets I created 30+ years ago for a Visual Basic game that never went very far:


Very nice Tom.

I am trying to restrict myself to just using fonts and Pet-SCII (Max-SCII?) type characters. But they are excellent graphics and I'm sure somebody could use it to re-skin the game.
 
PeteCotton

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Posts: 543
Posted: 08:35pm 10 Jan 2025
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  tgerbic said  The green ship on the green grid is a problem. If you are keeping the green grid, you should make the green ship some other color that contrasts, like the red ship does. It will make it easier to quickly track the green ships on the display.


Thanks. I'm going to build a preferences screen that will give the user the ability to fine tune each colour to their own eyesight.
 
PeteCotton

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Posted: 02:18pm 11 Jan 2025
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  thwill said  Apropos of nothing very much here are some assets I created 30+ years ago for a Visual Basic game that never went very far:


Tom, maybe you should take a mental break from MMB4L, and write your Star Trek game? I think it would be awesome!
 
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