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Forum Index : Microcontroller and PC projects : VGAclocks

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dddns
Senior Member

Joined: 20/09/2024
Location: Germany
Posts: 211
Posted: 07:14pm 18 Apr 2025
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Frame rate for one cycle in the drawing routine takes between fantastic 5ms to 40ms for a complete screen filled!
The arrays could be floats. math shift doesn't support it but math scale could be used with scale = 1
I _think_ this is the fastest possible approach to do it. But I would be thankful if somebody would tell me!
 
dddns
Senior Member

Joined: 20/09/2024
Location: Germany
Posts: 211
Posted: 07:27am 19 Apr 2025
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Good morning!

A picture of a new structure build on Area51 is going through the rainbow press today.

It delivers the perfect reason why I'm doing that with this level of intensity. I'm 57, retired and grandfather. I'm a mechanic and not a salesman and I'm a system engineer and not a programmer. Now since I've retired I'm doing all the things I wanted to do for my whole life and its a joy to do that.
So I dug up the old math and tried what I can do _without_ asking a single question but discovering this journey for myself in the first step.

Saying all that please take a look at the picture.. time's up they said to me

All the best!


spontaneous thought: I'm laying out a design which looks like that :))

edit2: my only help was the fantastic user manual from Geoff. Many thanks!!
Edited 2025-04-19 17:30 by dddns
 
lizby
Guru

Joined: 17/05/2016
Location: United States
Posts: 3295
Posted: 01:09pm 19 Apr 2025
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Keep up the good work. We need mechanics and system engineers here doing out-of-the-mainstream work, so please pursue your interests and show your work in MMBasic here as you have been doing.

Thanks.
PicoMite, Armmite F4, SensorKits, MMBasic Hardware, Games, etc. on fruitoftheshed
 
dddns
Senior Member

Joined: 20/09/2024
Location: Germany
Posts: 211
Posted: 02:20pm 19 Apr 2025
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  dddns said  
spontaneous thought: I'm laying out a design which looks like that :))



Lclk_hand_corners_s1: Data 8
Lclk_hand_corners_xs11: Data -5, 5,-25,  0, -5, 35,5
Lclk_hand_corners_ys11: Data -5,70, 70,210, 90,100,-5

Lclk_hand_corners_m1: Data 6
Lclk_hand_corners_xm11: Data -25,-25,  0, 20, 25
Lclk_hand_corners_ym11: Data  0, 165,185,165,  0

Lclk_hand_corners_h1: Data 12
Lclk_hand_corners_xh11: Data -2, -2, -2,-10,-10,-2,-10, 20, -2, 20, 20,  -2,-2
Lclk_hand_corners_yh11: Data -15,125,-15, 0,135,125,135,135,125,135,  0,-15,120
 
dddns
Senior Member

Joined: 20/09/2024
Location: Germany
Posts: 211
Posted: 02:26pm 19 Apr 2025
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  lizby said  Keep up the good work. We need mechanics and system engineers here doing out-of-the-mainstream work, so please pursue your interests and show your work in MMBasic here as you have been doing.

Thanks.


Thats's my plan as the circle is closing. It started at 12 with an AIM65 which was bleeding edge and now PicoMite MMbasic which is state of the art.

The Rockwell sparked everything..
Edited 2025-04-20 00:30 by dddns
 
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