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Forum Index : Microcontroller and PC projects : New Z-MIM release - play Infocom adventures on PicoMite

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thwill

Guru

Joined: 16/09/2019
Location: United Kingdom
Posts: 4240
Posted: 10:27pm 30 Apr 2025
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Link to original Z-MIM thread

Hey folks,

I have updated Z-MIM so it should run on all PicoMite's (even RP2040 VGA), CMM2, MMB4L and MMB4W.

https://github.com/thwill1000/mmbasic-zmim

Version 3.5.0 - 1-May-2025:
- Added support for new platforms:
  - MMBasic for Linux.
  - MMBasic for Windows.
  - PicoMiteVGA and PicoMiteHDMI including USB versions.
  - PicoCalc (third party PicoMite variant).
  - Note that due to RAM limitations a "virtual memory" implementation is
    used when running on PicoMite RP2040 platforms making them slower.
- Added command history to the prompt.
  - This is accessed via the Up & Down cursor keys.
  - Under the hood the console support has been replaced with the more
    advanced version that I developed for the "Scott Adams Adventure
    Interpreter" (SAAINT).
- Added *MORE [ON | OFF] meta-command to enable/disable paged output.
- Added *RECORD [ON | OFF] and *REPLAY [ON | OFF] meta-commands for recording
  and replaying scripts.
  - Script files recorded by previous versions are now invalid.
- Added *SCREENSHOT meta-command for generating .bmp screen-shots.
  - Not currently supported when running from the MMBasic for Linux console.
- Added *SPIN [ON | OFF] meta-command to enable/disable display of spinning
  cursor when Z-MIM is "thinking". The spinning cursor is enabled by default
  on PicoMite platforms.
- Removed Colour Maximite 1 support; it was much too slow on the CMM1 to be
  playable and in any case that platform is now long superseded by the CMM2
  and PicoMite.


Happy adventuring,

Tom
MMBasic for Linux, Game*Mite, CMM2 Welcome Tape, Creaky old text adventures
 
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