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Forum Index : Microcontroller and PC projects : New Z-MIM release - play Infocom adventures on PicoMite
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thwill![]() Guru ![]() Joined: 16/09/2019 Location: United KingdomPosts: 4240 |
Link to original Z-MIM thread Hey folks, I have updated Z-MIM so it should run on all PicoMite's (even RP2040 VGA), CMM2, MMB4L and MMB4W. https://github.com/thwill1000/mmbasic-zmim Version 3.5.0 - 1-May-2025: - Added support for new platforms: - MMBasic for Linux. - MMBasic for Windows. - PicoMiteVGA and PicoMiteHDMI including USB versions. - PicoCalc (third party PicoMite variant). - Note that due to RAM limitations a "virtual memory" implementation is used when running on PicoMite RP2040 platforms making them slower. - Added command history to the prompt. - This is accessed via the Up & Down cursor keys. - Under the hood the console support has been replaced with the more advanced version that I developed for the "Scott Adams Adventure Interpreter" (SAAINT). - Added *MORE [ON | OFF] meta-command to enable/disable paged output. - Added *RECORD [ON | OFF] and *REPLAY [ON | OFF] meta-commands for recording and replaying scripts. - Script files recorded by previous versions are now invalid. - Added *SCREENSHOT meta-command for generating .bmp screen-shots. - Not currently supported when running from the MMBasic for Linux console. - Added *SPIN [ON | OFF] meta-command to enable/disable display of spinning cursor when Z-MIM is "thinking". The spinning cursor is enabled by default on PicoMite platforms. - Removed Colour Maximite 1 support; it was much too slow on the CMM1 to be playable and in any case that platform is now long superseded by the CMM2 and PicoMite. Happy adventuring, Tom MMBasic for Linux, Game*Mite, CMM2 Welcome Tape, Creaky old text adventures |
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