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Forum Index : Microcontroller and PC projects : PicoPongo, Pong for Picomites (a HDMI Mode 3 game)
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twofingers Guru ![]() Joined: 02/06/2014 Location: GermanyPosts: 1544 |
This is PicoPongo, my version of Pong for Picomites. The HDMI (Mode 3) game is designed for solo players against the Pico and keyboard control. Help key is 'F1'. Cursor up = Paddle up Cursor down = Paddle down 't' = Sound on/off 's' = Screenshot 'p' = Pause Esc = Exit ![]() Have fun. Regards Michael causality ≠ correlation ≠ coincidence |
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Mixtel90![]() Guru ![]() Joined: 05/10/2019 Location: United KingdomPosts: 7735 |
Something wrong here. The ball isn't square. :) Ah, happy memories... Mick Zilog Inside! nascom.info for Nascom & Gemini Preliminary MMBasic docs & my PCB designs |
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Volhout Guru ![]() Joined: 05/03/2018 Location: NetherlandsPosts: 4975 |
Hi Twofingers, Any source code you could share? I think this is a nice one for the Game*Mite. If you don't mind me porting it ? Pong was the ultimate 2 player game. And I think it could be nice to use the Game*Mite with a small communication module (ESP8266 or alike) and play with 2 Game*Mites. That would also work well with my own game Circle, that originally was a 2 player game for 2 NES controllers. I don't know if I have the stamina to pull this all off, but I will try to bring some new life to Game*Mite. Volhout PicomiteVGA PETSCII ROBOTS |
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twofingers Guru ![]() Joined: 02/06/2014 Location: GermanyPosts: 1544 |
Hi Harm, All you have to do is click on what you want. (Let me know if you need more help. ![]() Remember what the dormouse said Feed your head I would be happy about any further use. I don't think I'm very good at game development, but I thought it would be interesting to do something like this with a Pico. Isn't it amazing that you can now write programs in Basic with a Pico that used to require assembly language? What's missing? I think the sound could be improved. A two-player mode could be added. Different difficulty levels, gradually increasing ball speed, appearing obstacles, bonus points, joystick controls ... @Mick A square ball is an absolute necessity! Maybe it should be bigger... but that's easy to adjust ... ![]() Michael causality ≠ correlation ≠ coincidence |
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thwill![]() Guru ![]() Joined: 16/09/2019 Location: United KingdomPosts: 4281 |
Click on the screenshot Harm, I think Michael's run out of dried frog pills again. Tom MMBasic for Linux, Game*Mite, CMM2 Welcome Tape, Creaky old text adventures |
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Mixtel90![]() Guru ![]() Joined: 05/10/2019 Location: United KingdomPosts: 7735 |
He he.... White Rabbit. :) Great song. Mick Zilog Inside! nascom.info for Nascom & Gemini Preliminary MMBasic docs & my PCB designs |
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