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Forum Index : Microcontroller and PC projects : CMM2: V5.07.00b12 - Various fixes
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Author | Message | ||||
Chopperp![]() Guru ![]() Joined: 03/01/2018 Location: AustraliaPosts: 1090 |
Updated my 2 CMM2's yesterday & today to b16. The STM programmer initially wouldn't connect to the Waveshare one until I reloaded the programmer. Small thing with the Waveshare one on a Dell monitor, my COLOUR RGB(BROWN)'s seem to be a lot redder than the were with an earlier version. Hard to distinguish between Rec & Brown actually. The other single board unit on an ACER monitor is a bit better but not much. Before & after examples from the Waveshare version below. (The same temp readings is purely coincidental) ![]() ![]() Brian Edited 2021-02-15 12:13 by Chopperp ChopperP |
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mclout999 Guru ![]() Joined: 05/07/2020 Location: United StatesPosts: 483 |
I had to redownload the current beta and it is now V5.07.00b16.bin. I can find no mention of it here like what changed. Thanks. |
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matherp Guru ![]() Joined: 11/12/2012 Location: United KingdomPosts: 10067 |
1: No, memory for display has to be configured differently to variable memory 2: No, I try and avoid magic numbers to the extent possible 3: Thanks, easy fix will be in the next beta |
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matherp Guru ![]() Joined: 11/12/2012 Location: United KingdomPosts: 10067 |
V5.07.00b16 now available http://geoffg.net/Downloads/Maximite/CMM2_Beta.zip Fixes bug in FRAMEBUFFER WINDOW Adds error checking to SPRITE HIDE SAFE to give an error if the sprite either doesn't exist or is not showing NEW FUNCTIONALITY OPTION SLEEP n n is the number of minutes (0-255) before the monitor is turned off when at the command line. Set to 0 to disable. Any keypress will wake the monitor. Does not affect a running program. Use PAGE DISPLAY -1 to turn off the monitor if required in a program. NB this command is only allowed now in a program to avoid conflicting with OPTION SLEEP |
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jirsoft![]() Guru ![]() Joined: 18/09/2020 Location: Czech RepublicPosts: 533 |
Hi Peter, is some chance for it? If I should add it to my CSUB or will be generaly enabled... Jiri Napoleon Commander and SimplEd for CMM2 (GitHub), CMM2.fun |
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matherp Guru ![]() Joined: 11/12/2012 Location: United KingdomPosts: 10067 |
No: not the intent of the command; load and save are a pair and load loads everything in the file so having different bits in the save doesn't work Edited 2021-02-15 20:27 by matherp |
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jirsoft![]() Guru ![]() Joined: 18/09/2020 Location: Czech RepublicPosts: 533 |
OK, thanks anyway for LOAD/SAVE! Jiri Napoleon Commander and SimplEd for CMM2 (GitHub), CMM2.fun |
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yock1960 Senior Member ![]() Joined: 18/08/2020 Location: United StatesPosts: 167 |
Peter, you left some diagnostics turned on...Type x messages for sprite collisions. Steve |
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matherp Guru ![]() Joined: 11/12/2012 Location: United KingdomPosts: 10067 |
Oops - should be OK now |
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rootadm79 Newbie ![]() Joined: 15/02/2021 Location: Czech RepublicPosts: 3 |
Hi CMM2 friends, in CMM2V5.07.00b16 when use OPTION CONSOLE SCREEN continue sending output to serial. I am here new, if exist some thread for notice all bugs, than please navigate me. Thanks you and have fun with CMM2 |
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jirsoft![]() Guru ![]() Joined: 18/09/2020 Location: Czech RepublicPosts: 533 |
Hi, did you try OPTION CONSOLE SAVE after? In my experience it still sends all to the serial console if I didn't use SAVE immediately... Jiri Napoleon Commander and SimplEd for CMM2 (GitHub), CMM2.fun |
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rootadm79 Newbie ![]() Joined: 15/02/2021 Location: Czech RepublicPosts: 3 |
Yes, same result --- Jinak zdravim krajana, jsem od Plzne. Pekna prace tvuj Napoleon |
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RetroJoe![]() Senior Member ![]() Joined: 06/08/2020 Location: CanadaPosts: 290 |
Hi, and welcome! Defects found in beta releases should indeed be reported in the thread that Peter creates for each new version (e.g. this one for the 5.07 release). I believe there is a "master thread" for reporting CMM2 documentation errors. Cheers, and happy MaxiMiting! Enjoy Every Sandwich / Joe P. |
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matherp Guru ![]() Joined: 11/12/2012 Location: United KingdomPosts: 10067 |
Works for me option console screen print "hello" do:loop |
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jirsoft![]() Guru ![]() Joined: 18/09/2020 Location: Czech RepublicPosts: 533 |
--- Jinak zdravim krajana, jsem od Plzne. Pekna prace tvuj Napoleon Diky. Ja jsem zapadne od Plzne ![]() Jiri Napoleon Commander and SimplEd for CMM2 (GitHub), CMM2.fun |
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Plasmamac![]() Guru ![]() Joined: 31/01/2019 Location: GermanyPosts: 572 |
HI ; Ive searching around the forum but cant find the Framebuffer Adress. trying to load and save to/from. maybe MM.INFO(Framebuffer Adress) ? thx Plasma |
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lizby Guru ![]() Joined: 17/05/2016 Location: United StatesPosts: 3309 |
From CMM2 manual: MM.INFO(FRAMEBUFFER) Returns the physical memory location of the framebuffer. This is useful if you need to POKE/PEEK the contents of the page. (Note: 2 "d"s in address, if you were searching.) PicoMite, Armmite F4, SensorKits, MMBasic Hardware, Games, etc. on fruitoftheshed |
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Plasmamac![]() Guru ![]() Joined: 31/01/2019 Location: GermanyPosts: 572 |
![]() Plasma |
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matherp Guru ![]() Joined: 11/12/2012 Location: United KingdomPosts: 10067 |
V5.07.00b17 now available http://geoffg.net/Downloads/Maximite/CMM2_Beta.zip Fixes Memory leak in SPITE LOAD. This will only be seen if you repeatedly load very large sprites. Edited 2021-02-21 18:32 by matherp |
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matherp Guru ![]() Joined: 11/12/2012 Location: United KingdomPosts: 10067 |
http://geoffg.net/Downloads/Maximite/CMM2_Beta.zip[/QUOTE New Sub-Commands as requested by Mauro: BOX AND_PIXELS, BOX OR_PIXELS, BOX XOR_PIXELS BOX xxx_PIXELS x, y, w, h, colour [,pageno] This executes the requested logical operation between the pixels in the area defined on the page specified (defaults to the write page) with the colour specified |
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