![]() |
Forum Index : Microcontroller and PC projects : PicoMiteVGA PS/2 KB - MOSFET
![]() ![]() |
|||||
Author | Message | ||||
stanleyella![]() Guru ![]() Joined: 25/06/2022 Location: United KingdomPosts: 2567 |
These component testers are useful for testing transitors, cap and esr, frequency counter, variable pwm signal, lots of features for cheap on flea bay. ![]() |
||||
Volhout Guru ![]() Joined: 05/03/2018 Location: NetherlandsPosts: 5091 |
I started put the same as you, but after adding sd card, and the level shifter fets , my stup became unreliable. And i build a system on pcb. Now I am glad I did. Havin enough problems, do not need addiotional problems with the hardware. In case you want a pcb, I have 2 spares. Tell me if you need one. PicomiteVGA PETSCII ROBOTS |
||||
stanleyella![]() Guru ![]() Joined: 25/06/2022 Location: United KingdomPosts: 2567 |
@Volhout- Thanks for the kind offer but I do not need a sd card reader, well, not yet. I don't use the inbuilt editor or save files to flash, I use MMedit and win. I will vero the breadboard version for stability. A photo of the non vga picomite and lcd built in sd card reader, wired, it works but never used it yet. I got space on the board for level converter or other hardware and it's got 5V and 3.3V supply. It was simpler than making a pcb and it is more adaptable. Discussing the merit of pcb against perf board is pointless. ![]() |
||||
Volhout Guru ![]() Joined: 05/03/2018 Location: NetherlandsPosts: 5091 |
@stanleyella, Yes, I know all 3 systems: breadboard, veroboard, and PCB. And veroboard can be just as reliable as PCB. I use a mix of all 3. One of my breadboard's with LCD, SD card, RTC, and a veroboard circuit for measuring mains voltage (no 230Vac on the breadboard, too dangerous). ![]() I experiment with veroboard a lot. Below the 2 NES controllers (with a VGA GAME picomite), and some interfaces for SSTV. ![]() ![]() But, as you can see, I used printed circuit boards for the platform (VGA GAME picomite) and (below) the VGA picomite (my workhorse). Main reason is not only reliability, but also to make sure I have a platform that others can reference to. So if I have a problem, Peter can duplicate. Or when I make software others use, they can trust it works on a reference platform. ![]() Volhout Edited 2023-02-20 06:03 by Volhout PicomiteVGA PETSCII ROBOTS |
||||
stanleyella![]() Guru ![]() Joined: 25/06/2022 Location: United KingdomPosts: 2567 |
Wiring/finding a vga socket. I got lots of vga leads, I could just cut off the plug and use the leads. Tidy up with heat shrink and pin connector. I am frugal, c'est moi. warum nicht? |
||||
stanleyella![]() Guru ![]() Joined: 25/06/2022 Location: United KingdomPosts: 2567 |
Cool circuit boards. It can be easy to get picomite working cheap. For me it's the power and graphics., stuff 8bit pics can not do as good as mmbasic. Writing game code is interesting but I got emulators if I want to play retro games, it's re-writing them I find interesting. You can use a soldering iron or not and still use picomite, who cares as long as it's fun.. and coding is the interesting stuff, not the hardware wiring, imho. It could be shields for hardware like arduino but not gone that way yet, good. |
||||
Mixtel90![]() Guru ![]() Joined: 05/10/2019 Location: United KingdomPosts: 7938 |
You want hats? This one takes hats. ;) Sensible ones using 0.1" matrix board. H1, H2 & H3 are all on the matrix so very easy to make what you want. The hats can be fixed on with 9mm pillars. It can be a PicoMite VGA with PS/2 keyboard Or it can be a non-VGA PicoMite Or it can be a backpack for a ILI9341 You can get two out of a 100x100 board, it fits within JLCPCB's spec for them to panelize them for you. Whatever floats your boat, Stan. :) I virtually never played arcade games - or anything similar on home computers. Games have never been my "thing", apart from adventure games. Mick Zilog Inside! nascom.info for Nascom & Gemini Preliminary MMBasic docs & my PCB designs |
||||
![]() ![]() |
![]() |
![]() |
The Back Shed's forum code is written, and hosted, in Australia. | © JAQ Software 2025 |