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Forum Index : Microcontroller and PC projects : Problem with the "TRIANGLE" instruction.
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Author | Message | ||||
stanleyella![]() Guru ![]() Joined: 25/06/2022 Location: United KingdomPosts: 2566 |
Hi paul, I updated to VGA V5.07.07b18 and have the same problem ie it fills the triangle with the triangle colour not the fill colour. Did filled triangle work in V5.07.07b18 for you or did you mean hoping it would fix the problem? |
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Bowden_P Senior Member ![]() Joined: 20/03/2019 Location: United KingdomPosts: 162 |
Hi Stan, I was running v5.07.06 on a standard Picomite when I noticed this problem, so updated to v5.07.07b18 hoping that would fix it - but no, unfortunately. Will await Peter's analysis and update. Sorry about the late reply, Paul. Nothing so constant as change. |
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nbrok![]() Regular Member ![]() Joined: 13/02/2023 Location: NetherlandsPosts: 60 |
The triangle problem has been fixed read here : https://www.thebackshed.com/forum/ViewTopic.php?TID=15457&P=9 Edited 2023-02-26 15:23 by nbrok Greetings, Nick de pe1goo |
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Bowden_P Senior Member ![]() Joined: 20/03/2019 Location: United KingdomPosts: 162 |
Hi nbrok, Thanks for drawing my attention to Peter's latest beta. Have just run it and all looks good now! With best regards, Paul. Nothing so constant as change. |
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Bowden_P Senior Member ![]() Joined: 20/03/2019 Location: United KingdomPosts: 162 |
Hi nbrok, Thanks for drawing my attention to Peter's latest beta. Have just run it and all looks good now! With best regards, Paul. p.s. Not sure where the double post came from! Edited 2023-02-27 03:03 by Bowden_P Nothing so constant as change. |
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stanleyella![]() Guru ![]() Joined: 25/06/2022 Location: United KingdomPosts: 2566 |
b24 fixed the triangle problem. The coloured tiles are now 8x8 so going to try mode 0 sprites, 16x16, moving at 8 pixels and see if they can be more colourful. 4 tiles per sprite. |
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