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Forum Index : Microcontroller and PC projects : Game for PicoMiteVGA: Pico Frog

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Martin H.

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Joined: 04/06/2022
Location: Germany
Posts: 1297
Posted: 04:44pm 19 Sep 2025
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  Volhout said  

I am running out of sprites. Otherwise I would also work on the "snake" and bring back lady-frog and animate the crocodile. We'll have to do with what we have for now.

EDIT: nay, we have 64 sprites (not 32), so now I can go completely wild...

Volhout

You can get 4 sprite slots if you only use two sprites for the frog horizontally and vertically and mirror the sprites when outputting them for the opposite direction. With Ladyfrog, you can even get 8 free sprites.
I didn't really understand the function at the time.
Cheers Martin
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Volhout
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Joined: 05/03/2018
Location: Netherlands
Posts: 5356
Posted: 09:05pm 20 Sep 2025
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Hi Martin,

Thanks for the tip. Good idea.
Here is b8_6, where turtles and crocodile should work correct for this level.
I think next I'll have to build levels, and study what lady frog does.

picofrog6_b8_6.zip

Volhout
PicomiteVGA PETSCII ROBOTS
 
Volhout
Guru

Joined: 05/03/2018
Location: Netherlands
Posts: 5356
Posted: 07:16pm 26 Sep 2025
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picofrog6_b9.zip

Volhout
PicomiteVGA PETSCII ROBOTS
 
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