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Forum Index : Microcontroller and PC projects : Colour Maximite Beta Testers
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| boss Senior Member Joined: 19/08/2011 Location: CanadaPosts: 268 |
Hello Rob, here is it. The original picture has 3+ MB and is enlosed as zip file. Yes I decided to use a small heatsink to lower CPU temperature, the reason is a future plan for overclocking the chip. 2012-08-14_222145_P1020486.zip
Best regards boss |
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| paceman Guru Joined: 07/10/2011 Location: AustraliaPosts: 1329 |
Hi Boss, Your e-bay link has the RTC available but not the SD card. Do you have a separate link for that or have they sold out maybe? Greg |
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darthmite![]() Senior Member Joined: 20/11/2011 Location: FrancePosts: 240 |
Hi , You don't need this Greg , everything will be on-board in the ColourMM
If you use a UBW32 board then just the SD card is needed , the RTC is optional and it will not freeze your MM if not present. Cheers. Darth. Theory is when we know everything but nothing work ... Practice is when everything work but no one know why ;) |
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| boss Senior Member Joined: 19/08/2011 Location: CanadaPosts: 268 |
Hi Greg, here is link for SD card module. http://www.ebay.ca/itm/150871163914?_trksid=p5197.c0.m619 The SD module is made in Poland and price around $6 + $4 for shipping. RTC is not necesary as darthmite mentioned but is is handy to have it. Regards boss |
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| paceman Guru Joined: 07/10/2011 Location: AustraliaPosts: 1329 |
Hi Darth, Yes, I saw from Geoff's comments that that would be the case and like Nick I'm really looking forward to the Sept SC issue! I'm thinking ahead though to what I'd use for embedded future projects, hence the interest. Cheers, Greg |
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| paceman Guru Joined: 07/10/2011 Location: AustraliaPosts: 1329 |
Thanks Boss - I'll check it out. Greg |
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darthmite![]() Senior Member Joined: 20/11/2011 Location: FrancePosts: 240 |
Hi ... cost less here
sd card adapter Darth. Theory is when we know everything but nothing work ... Practice is when everything work but no one know why ;) |
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MicroBlocks![]() Guru Joined: 12/05/2012 Location: ThailandPosts: 2209 |
You can't beat my price :)
Bought a 4GB microsd and got the sd adapter for free. Just soldered some wires on it for breadboarding. Works great. Microblocks. Build with logic. |
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| boss Senior Member Joined: 19/08/2011 Location: CanadaPosts: 268 |
Hi Darthmite, this SD adapter and this is not suitabble under the UBW installation because of dimensions. See
:
Regards boss |
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darthmite![]() Senior Member Joined: 20/11/2011 Location: FrancePosts: 240 |
Too bad , i have think it will help
TZAdvantage i feel stupid , i have some of this adapters at home and i never get the idea to solder them directly ! Anyway it's a very good idea and very fast to do for a board you made in hurry
Cheers. Darth. Theory is when we know everything but nothing work ... Practice is when everything work but no one know why ;) |
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| isochronic Guru Joined: 21/01/2012 Location: AustraliaPosts: 689 |
Just a thought re compiling (going back a bit) - there used to be public-source Basic-to-C translators ...might be worth adapting one ? Then the output C could be compiled with MPLAB etc.. It would not be perfect. I guess it depends how much MM specific code must be added, resource sizing and so on cheers |
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| vasi Guru Joined: 23/03/2007 Location: RomaniaPosts: 1697 |
I understand mikroBasic for PIC32 is not MMBasic but generates PIC32 native code already. I know is not free but it is also not expensive and you get the license for your entire life. But this is not the point. Is not so useful if you start wasting your microcontroller e/w cycles. And, if you came to this point, then, why not just using StickOS Basic (which, apart of being fast, it provide also equivalent C functions so, your final program can be compiled in C32 - design and test in Basic, then compile in C if you want even greater speed)? If you intend to use your PIC32 board for one big project, then this is the right path (burning the flash). But if you intend to use it as a laboratory board, then an interpreter is the way to go. But for MMBasic, to be as fast as StickOS Basic, it needs that pseudo-compilation. Hobbit name: Togo Toadfoot of Frogmorton Elvish name: Mablung Miriel Beyound Arduino Lang |
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bigmik![]() Guru Joined: 20/06/2011 Location: AustraliaPosts: 2971 |
Hi all, Can anyone please tell me what wiring is needed to get a UBW32 upto.a maxed up ColorMM? Obviously the main points are the SD card wiring and VGA and k/b but I am also interested in knowing the pin order on the 26 way header. Or is all this information trade secret untill SC comes out next month? Regards, Mick Mick's uMite Stuff can be found >>> HERE (Kindly hosted by Dontronics) <<< |
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MicroBlocks![]() Guru Joined: 12/05/2012 Location: ThailandPosts: 2209 |
Bigmik, I doubt it is a secret as soon it will be published. You can send an email to Geoff asking for it. I have been testing it for a while, not so much the colour part, that has been shown to work good by others already. I try to find bugs in the basic language and use of peripherals. So far so good. Microblocks. Build with logic. |
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| MM_Wombat Senior Member Joined: 12/12/2011 Location: AustraliaPosts: 139 |
Anyone else have problems using xmodem to upload files from ubw32 cmm to a computer.. I have tried using tera term pro 4.74 as well as mmide2. Am using v4.0 beta 12. download to cmm using xmodem works fine..
regards dennis Keep plugging away, it is fun learning But can be expensive (if you keep blowing things up). Maximite, ColourMaximite, MM+ |
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| boss Senior Member Joined: 19/08/2011 Location: CanadaPosts: 268 |
Hi Dennis, I'm running MMBasic 4.0 and XMODEM command works like charm. Except very first transfer which returns an error mesage (something like "Host doesn't respond"). Regards boss |
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| MM_Wombat Senior Member Joined: 12/12/2011 Location: AustraliaPosts: 139 |
I am sure in previous beta versions, that it worked ok as well. did have loose connection on my sdcard for the write protected switch. that could be the culprit.. Regards Dennis Keep plugging away, it is fun learning But can be expensive (if you keep blowing things up). Maximite, ColourMaximite, MM+ |
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| capsikin Guru Joined: 30/06/2020 Location: AustraliaPosts: 342 |
(wrong thread, can this be deleted?) I think I found the colour version you were looking for, for the original colour maximite. It uses sprites, not just fonts. Thanks to Turbo46 who posted a link in 2018 to an earlier forum post. Turbo46's post with the link: http://www.thebackshed.com/forum/ViewTopic.php?TID=10269&PID=115885#115954 Then I had a look through the thread they linked and found this post: http://www.thebackshed.com/forum/ViewTopic.php?TID=5071&P=4#50937 which has the actual link to the game http://www.thebackshed.com/forum/uploads/darthmite/2012-08-12_214107_Space_Invaders.zip Turbo46's post: Edited 2020-07-23 12:26 by capsikin |
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| jincamty Newbie Joined: 10/07/2011 Location: New ZealandPosts: 21 |
Yeah this is the one. Thanks Darthmite :-) http://www.thebackshed.com/forum/uploads/darthmite/2012-08-14_200235_Space_Invaders.zip What do I do to get the sound? I haven't wired the pot or switch up yet but it seems to load okay and fills the whole monitor. Awesome. Cheers Cam. |
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| jincamty Newbie Joined: 10/07/2011 Location: New ZealandPosts: 21 |
Sorry, I am missing some basic fundamentals of this Maximite stuff. How do I copy a .mod file from the SD card to A: within the full screen editor? Cheers Cam. |
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