![]() |
Forum Index : Microcontroller and PC projects : CMM2 New Game: Final Fight
Author | Message | ||||
MauroXavier Guru ![]() Joined: 06/03/2016 Location: BrazilPosts: 303 |
After about 30 days of hard programming in my free time (I love my hobby), here is the first level of the Final Fight from the arcade, made 100% in MMBasic for the CMM2 (with some enhancements for the G2), including support for two players, option menu and intro. Video on YouTube Source-code on GitHub |
||||
Lodovik![]() Regular Member ![]() Joined: 17/05/2021 Location: CanadaPosts: 41 |
Fantastic work! Thanks for sharing. I'm impressed with what can be done on the CMM2. |
||||
Frank N. Furter Guru ![]() Joined: 28/05/2012 Location: GermanyPosts: 949 |
Very impressive!!! Frank |
||||
thwill![]() Guru ![]() Joined: 16/09/2019 Location: United KingdomPosts: 4311 |
Another amazing feat that I wouldn't believe if I hadn't seen it for myself. Best wishes, Tom MMBasic for Linux, Game*Mite, CMM2 Welcome Tape, Creaky old text adventures |
||||
Plasmamac![]() Guru ![]() Joined: 31/01/2019 Location: GermanyPosts: 579 |
Great ! And thanks for the source Plasma |
||||
Mixtel90![]() Guru ![]() Joined: 05/10/2019 Location: United KingdomPosts: 7937 |
Sheesh! That's brilliant, Mauro! Are you sure your CMM2 hasn't been secretly upgraded by Capcom? lol And in BASIC too - that's amazing... Mick Zilog Inside! nascom.info for Nascom & Gemini Preliminary MMBasic docs & my PCB designs |
||||
lizby Guru ![]() Joined: 17/05/2016 Location: United StatesPosts: 3378 |
Extraordinary! PicoMite, Armmite F4, SensorKits, MMBasic Hardware, Games, etc. on fruitoftheshed |
||||
Plasmamac![]() Guru ![]() Joined: 31/01/2019 Location: GermanyPosts: 579 |
Mauro! Make a Metal slug demo ![]() Plasma |
||||
MauroXavier Guru ![]() Joined: 06/03/2016 Location: BrazilPosts: 303 |
I have to finish these games: - Final Fight - Into The Darkness - Mazes of Chaos - Chuckie Egg After all that, then I will think about another game to make a port. I'm accepting suggestions! (I would love to make a brainstorm about it) Sincerely, I had already thought about Metal Slug or Contra III, but I'm not so confident in both SNK and Konami about the tolerance of a fan game. This was one of the motives that I dropped the Gauntlet port, as I would be very sad if receive something like a "cease and desist" order. Think about any game of Capcom CPS1 or CPS2 machine... The System 16 arcade games are a good option too, as SEGA is very tolerant to fan games. Even some games made by SEGA to the Mega Drive / Genesis are a good option too (Sonic maybe?). |
||||
danielkos Newbie ![]() Joined: 10/07/2021 Location: AustraliaPosts: 25 |
Fantastic! I wouldn't be surprised if quite a few people decided to get their CMM2 after watching Mauro's Youtube vids. I know I did. |
||||
MauroXavier Guru ![]() Joined: 06/03/2016 Location: BrazilPosts: 303 |
If anyone is buying/getting/creating a CMM2 because of my videos or programs, it means that my target is achieved. I really want to see the CMM2 community grow more and more (or at least the user base). And thanks for your comment. |
||||
mclout999 Guru ![]() Joined: 05/07/2020 Location: United StatesPosts: 490 |
Me too. I saw 8bit Guy's video and became interested but when I saw Mauro's Demo I bought it THAT VERY HOUR. It took more time to figure where to get it from though. |
||||
![]() |
![]() |
The Back Shed's forum code is written, and hosted, in Australia. | © JAQ Software 2025 |