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Forum Index : Microcontroller and PC projects : Animated Sprites - advise and help needed
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Goksteroo Senior Member ![]() Joined: 15/03/2021 Location: AustraliaPosts: 114 |
Hi all, I have been playing around with the idea of programming a Sorcery Plus (from Amstrad CPC and Atari ST computers) type game and am stuck with getting animated sprites to look 'nice'. I've borrowed the current main sprites from the ST version and the backgrounds have been quickly put together for testing purposes. I have managed to get 4 frame animations for movement left, right and up/down/still but the issue I have is when moving there is a motion blur effect that I can't get rid of. To me, it just doesn't look right. I've tried many approaches and I've come to the conclusion that there is a basic programming/logic error in my code that I can't discover. Anyone care to have a look with some fresh eyes? Thanks, Geoff Sorcery_test.zip |
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vegipete![]() Guru ![]() Joined: 29/01/2013 Location: CanadaPosts: 1132 |
You may have to use multiple pages. Do your drawing on, say, page 2. (Which means move your graphics assets to higher pages.) (Also, avoid page 1, because it might prove useful later if you change to 12 bit mode.) Then use PAGE COPY 2,0,B to cleanly move it into view. Visit Vegipete's *Mite Library for cool programs. |
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