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I think that when Bill says RAM he actually means flash memory. There is no function in the PicoMite firmware to control the amount of flash memory used and it will probably stay that way. This is because, when the firmware is first loaded, it checks how much flash is present and uses anything not needed by the firmware for the internal flash drive (A:). You cannot subsequently change the amount of flash used without corrupting the flash drive (A:).
I tried to keep it simple with the PicoGamer by offering constructors an image that included everything (MMBasic, menu, games, etc) in the one file. However, it would be handy to also supply these components as individual files (as Volhout and Peter suggested). Then you could use whatever firmware you liked. This is still on my list of things to do real soon.
Geoff Edited 2026-03-14 19:54 by Geoffg |