Menu
JAQForum Ver 19.10.27

Forum Index : Microcontroller and PC projects : PicoMite V6.01.00 betas

   Page 11 of 11    
Posted: 02:29pm
10 Sep 2025
Copy link to clipboard
dddns
Guru

Hello,

the latest RP2350 HDMI and VGA firmware gives me an error when executing files command. This happens only for Resolution 800 and 848 for A: and B: drive, all others work:
> files
A:/
Error : Not enough Heap memory
> option list
PicoMiteVGA MMBasic RP2350B Edition V6.01.00b11
OPTION FLASH SIZE 16777216
OPTION COLOURCODE ON
OPTION KEYBOARD US
OPTION PICO OFF
OPTION RESOLUTION 800x600 @ 360000KHz
OPTION DISPLAY 50, 100
OPTION SDCARD GP24, GP25, GP26, GP27
OPTION VGA PINS GP32,GP34


Another observation for HDMI: My programm executes and I have 32k free heap in Resolution 1024 Mode 1. With same conditions, in Resolution 1280 Mode 1 it errors with heap and in Mode 3 only 5K remain. Not sure but looks too much?
 
Posted: 02:39pm
10 Sep 2025
Copy link to clipboard
Volhout
Guru

Oh no, here we go again.

RP announced RP2350 A4 stepping where they fixed the GPIO bug (E9).
To support this version we need to update the SDK.
Good they fixed the bug.
Not good to change SDK again....

Volhout
 
Posted: 03:28pm
10 Sep 2025
Copy link to clipboard
matherp
Guru

Already changed in the latest betas
 
Posted: 05:24pm
10 Sep 2025
Copy link to clipboard
twofingers
Guru


Hi Peter,
I don't know if this is important or intended behavior: If I run a zero-byte Basic file with RUN, the Pico crashes without an error message and can only be revived with a hard reset.
PicoMice 2350, version 6.01.00b5

Kind regards
Michael
 
Posted: 05:44pm
10 Sep 2025
Copy link to clipboard
matherp
Guru

Can't replicate in b11. Please specify exactly how you are doing it
 
Posted: 06:05pm
10 Sep 2025
Copy link to clipboard
twofingers
Guru


  matherp said  Can't replicate in b11. Please specify exactly how you are doing it


> files "b:1.bas"
B:/
19:54 10-09-2025          0  1.bas
0 directories, 1 file
> run"b:1.bas"
<no answer><crash>


I tried different 0-byte files with the extension "*.bas". First, I tried starting with FM, then from the prompt (after reset) with RUN "filename.bas".

But this only happens on the SD card. It seems to work fine on "a:".

I hope this helps
Michael

Edit:
I solved it in the FM by querying the file size beforehand. So it's not an urgent problem!

Edit2:
I hardly dare to ask: is there a function to query the active "mode" setting? Like: mm.info(Mode)?
Edited 2025-09-11 19:35 by twofingers
 
Posted: 09:48am
11 Sep 2025
Copy link to clipboard
matherp
Guru

  Quote  But this only happens on the SD card.

Will look at this next week when home
 
Posted: 11:04am
11 Sep 2025
Copy link to clipboard
twofingers
Guru


All good, there's no rush.
 
Posted: 01:56pm
16 Sep 2025
Copy link to clipboard
matherp
Guru

V6.01.00b12


PicoMiteV6.01.00b12.zip


Fixes bug in XMODEM for RP2040
Fixes bug in reading zero length files - all versions
Preparatory work for new RP2350 12-bit buffered SSD1963 driver
Edited 2025-09-16 23:57 by matherp
 
Posted: 02:18pm
16 Sep 2025
Copy link to clipboard
Volhout
Guru

@Peter,

Thanks for fixing the 2040 XMODEM bug. File transfers using MMCC work flawless now (tested on non-VGA version).

Volhout
Edited 2025-09-17 00:19 by Volhout
 
Posted: 07:52pm
16 Sep 2025
Copy link to clipboard
Volhout
Guru

@Peter,

I have problems with b12
- On 2350 gamemite: when running petscii robots, framebuffer merge does not work anymore. This works fine on b11.
- On 2040 gamemite: when copying from B:/ to A:/ files get corrupt.

Sorry, this is not a good move forward.

Volhout
 
Posted: 07:16am
17 Sep 2025
Copy link to clipboard
matherp
Guru

  Quote  On 2040 gamemite: when copying from B:/ to A:/ files get corrupt.


Bugger, there is a day one problem with zero byte files on the SDcard I'm trying to solve. I thought I had a solution but it looks like it has had a side-effect

  Quote  On 2350 gamemite: when running petscii robots, framebuffer merge does not work anymore. This works fine on b11.


OK on RP2040?
 
Posted: 08:08am
17 Sep 2025
Copy link to clipboard
Volhout
Guru

Hi Peter,

I think you have already a clue on the file copy issue, so I maybe too late, but here is some background screenshots.
The original file is on B, open in build in editor



After copying to A, in editor... Looks like the first 512 or so characters are missing.




EDIT: Framebuffer merge problem: also present on 2040.


Volhout
Edited 2025-09-17 18:11 by Volhout
 
Posted: 09:09am
17 Sep 2025
Copy link to clipboard
matherp
Guru

  Quote  EDIT: Framebuffer merge problem: also present on 2040.


Works for me on RP2350 running Petscii. Haven't got a Game*Mite to test on - may be something to do with the OPTIONS. Please try OPTION RESET GAME*MITE if you haven't done this recently

My options which should be fairly similar

OPTION SYSTEM SPI GP2,GP3,GP4
OPTION FLASH SIZE 4194304
OPTION COLOURCODE ON
OPTION CPUSPEED (KHz) 252000
OPTION LCDPANEL ILI9341, LANDSCAPE,GP26,GP27,GP28,GP5
OPTION SDCARD GP13
OPTION AUDIO GP6,GP7', ON PWM CHANNEL 3
OPTION MODBUFF ENABLE  192


Attached my RP2350 firmware which should have fixed the copy issue


PicoMite.zip
Edited 2025-09-17 19:25 by matherp
 
   Page 11 of 11    


To reply to this topic, you need to log in.

The Back Shed's forum code is written, and hosted, in Australia.
© JAQ Software 2025