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Forum Index : Microcontroller and PC projects : New CMM2 Game: PanzerDuell

Posted: 11:35am
15 Nov 2025
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joker
Newbie

Hello Friends,
After some experiments with a CMM2 Assembler and the fascinating Nunchuks, I started a small game which should be a refreshing and entertaining programming holiday together with a friend. It should just take a week, I thought, but it turned out differently.

We haven't seen us for quite a while so we talked so much about past times, that we hardly wrote any lines of code. Eventually, I did it alone and it became my most ambitious project for the CMM2.

A small one-2-one battle game
- for 1 to 4 players
- fully configurable and dynamic player settings
- multiple maps for each player setting
- a particle engine for special effects
- a fully destructible environment
- and a cunning robot opponent for single player matches

You can find the source on GitHub and
further information and pictures in the PanzerDuell Wiki.

Let me know your opinion and also any bugs you may find.

By the way: I added also some more in game pictures for my other games:
Fort Micromite: Fort Micromite Wiki
Air Rescue: Air Rescue Wiki

Furthermore, I invested in a screen capturing device, so that you can expect gameplay videos in future, but first I have to learn how this works. Stay tuned.

Have fun and a nice time
 Matthias
 
Posted: 05:54pm
15 Nov 2025
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LeoNicolas
Guru


Great Job Matthias

I love to see new games coming to the CMM2 games base.
 
Posted: 09:01am
16 Nov 2025
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Volhout
Guru

Matthias,

Very interesting, I am going to pull out the cm2, to Try all 3 games, that I was unaware of.

Volhout
 
Posted: 01:19pm
16 Nov 2025
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Plasmamac
Guru


A cmm2 assembler ?
 
Posted: 04:12pm
16 Nov 2025
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Volhout
Guru

The game Plays Nice, the intro screen graphics are sublime. It asks for some practice to get used to the combo keys (left/right rotates the turret,forward plus left/right rotate the tank.

Nice game. Good sound.

Volhout
 
Posted: 06:28pm
16 Nov 2025
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joker
Newbie

  Plasmamac said  A cmm2 assembler ?


Yes, I tried to program an ARM assembler in MMBasic.
The project get stuck and is only able to encode approx. a dozen mnemonics and address types. And for these the code is alredy huge.
My method needs heavy rethinking. Therefore I used the time for a new game.

 Best Regards
    Matthias
 
Posted: 05:41am
17 Nov 2025
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Plasmamac
Guru


Hahaha , i try it also but for the picomite🤣. Such like the Monitor from the commodore plus 4. with the intension
To implement ASM statement into basic such like powerbasic.
Stuck in the moment because i have not much time unfortunately.
Gtx
 


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