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Forum Index : Microcontroller and PC projects : Lemmings....
I hope you are using the tilemap engine? It is absolutely made for this sort of game. |
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Here’s an entertaining documentary about the making of Lemmings. Russell Kay is a little difficult for a non-native speaker to understand ![]() |
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I haven't experimented with the tilemap yet. But using Flash load image and Blit Flashfunction saves you from having to create a library and so on. In this test, 75 sprites run at the same time with relatively little flickering at 252 MHz. Flash load image The path refers to the “Sprites” folder from my last post 'instead of 3, insert the Number of a free flash Slot here: Flash load image 3,"Sprites/Lemming.bmp",o MODE 2:CLS :Input "Nummer of Lemmings ",snum As integer Dim LX(snum),ly(snum) For nr=1 To snum LX(nr)=Int(Rnd*304) ly(nr)=Int(Rnd*224) Next Do For y=0 To 1 For nr=0 To 15 FRAMEBUFFER wait CLS For s=1 To snum Blit Flash 3,n,nr*16,64+(y*16),lx(s),ly(s),16,16,9 Next Pause 40 Next Next Loop It looks very promising btw, I found the Lemmings Level List and the complete Music cheers Martin Edited 2026-08-16 21:06 by Martin H. |
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