Menu
JAQForum Ver 19.10.27

Forum Index : Microcontroller and PC projects : PicoMite V6.00.02 release candidates - all versions

   Page 48 of 52    
Posted: 08:21pm
27 May 2025
Copy link to clipboard
mozzie
Senior Member

G'day,
Peter, think you may have got the threads mixed up...
  Quote  
In the manual I find nothing about controlling the brightness,

or are you trying to tell me something... (I could be brighter)

Volhout, thanks for testing, can you try setting:

option colourcode off

And testing again, works ok in colour but not in monochrome.

Edit: Also affects HDMI in monochrome.

Regards,
Lyle.
Edited 2025-05-28 06:38 by mozzie
 
Posted: 05:10am
28 May 2025
Copy link to clipboard
Volhout
Guru

Lyle,

I can confirm, with option colourcode off , the mouse cursor is 8x16, and does not line up with the text in the editor.
Colourcode off .. who would have thought of that one. I never used It since colourcode was introduced.

Peter… a small one for you to fix probably..

Volhout
.
I actually like the mouse.  Going to adapter Some games for It… or port some of William Leue's CMM2 games. Some of these can only be played with mouse.
Edited 2025-05-28 15:41 by Volhout
 
Posted: 07:27am
28 May 2025
Copy link to clipboard
matherp
Guru

Harm

Please can you check if this fixes it? If not I will probably block the mouse completely in the editor when colourcode is off


PicoMiteVGA.zip
 
Posted: 07:39am
28 May 2025
Copy link to clipboard
Volhout
Guru

Hi Peter,

I can tonight. Currently on customer visit.

Volhout
P.S. Is colourcode off really different from colourcode on? I had imagined that the only difference is that the tiles do not change color, but stay black/white.
Edited 2025-05-28 17:42 by Volhout
 
Posted: 09:32pm
28 May 2025
Copy link to clipboard
Volhout
Guru

@Peter,

Yes, that fixed it. Now the mouse cursor is correct on both colorcode ON and OFF.

Volhout
 
Posted: 04:44pm
30 May 2025
Copy link to clipboard
matherp
Guru

V6.00.02RC25 is available on

https://geoffg.net/Downloads/picomite/PicoMite_Beta.zip

Fixes 3 small bugs in the editor
 
Posted: 07:09pm
30 May 2025
Copy link to clipboard
mozzie
Senior Member

G'day,
Thanks Peter and Volhout for sorting that out, another one squashed  

Also apologies for the poor attempt at humor above, comedian I aint  

Regards,
Lyle.
 
Posted: 09:02am
31 May 2025
Copy link to clipboard
matherp
Guru

RC25 Updated due to F2 in editor not working
 
Posted: 04:03pm
31 May 2025
Copy link to clipboard
mozzie
Senior Member

G'day Peter,
Hope you don't mind me asking this here.

Can you please confirm the mouse functionality in the latest firmware versions is strictly VGA / HDMI and is not going to be extended to the parallel LCD panels?

As Volhout mentioned, I didn't miss the mouse functions before, but now we have them its hard to go back.  

Looking at display options for a project and if the SSD1963 is still worth looking at, they are a good display but getting pricey and limited options for IPS etc.

Thanks again for the time and energy you put into this project.

Regards,
Lyle.
 
Posted: 04:39pm
31 May 2025
Copy link to clipboard
matherp
Guru

  Quote  Can you please confirm the mouse functionality in the latest firmware versions is strictly VGA / HDMI and is not going to be extended to the parallel LCD panels?

Yes
  Quote  Looking at display options for a project and if the SSD1963 is still worth looking at, they are a good display but getting pricey and limited options for IPS etc.

They are great if you need speed but the physical displays tend to be old and poor viewing angles/brightness
 
Posted: 04:33pm
01 Jun 2025
Copy link to clipboard
mozzie
Senior Member

G'day Peter,
Thanks for the clarification, I guess this means with the price and availability of HDMI TFT/IPS displays and the useful addition of the mouse functions in the HDMI firmware, these have become the better option.

After a reasonable amount of searching, it would appear 1024x600 resolution has become fairly universal in 7"/8"/9"/10" (and some 5" and 12") LCD's in both TFT and IPS versions, even some "daylight readable / high brightness".

With this in mind, assuming the RP2350/PicoMite is capable of generating HDMI at 1024x600 within the HSTX module, would you consider adding support for this resolution in a future version of the firmware?

I realise you are just wrapping up 06.00.02 and I am in no way asking for it to be included in this.

Thanks again.
Regards,
Lyle.
 
Posted: 04:36pm
01 Jun 2025
Copy link to clipboard
matherp
Guru

  Quote  With this in mind, assuming the RP2350/PicoMite is capable of generating HDMI at 1024x600 within the HSTX module, would you consider adding support for this resolution in a future version of the firmware?

Would be prepared to do this but have no idea what the parameters would be: back-porches, sync pulses, front porches as this isn't a standard resolution in any standard I'm aware of
 
Posted: 05:18pm
01 Jun 2025
Copy link to clipboard
mozzie
Senior Member

G'day Peter,
Thanks for even thinking about it, must be looking forward to a well deserved break after getting 060002 so close to finished  

Time for me to do some home-work, I assume we need to know the parameters in relation to a known implementation (say 1024x768) for comparison.

Any chance you can point me at what section of the source code sets up the HSTX module, if I know what I'm looking for it'll help.

Regards,
Lyle.
Edited 2025-06-02 03:20 by mozzie
 
Posted: 05:38pm
01 Jun 2025
Copy link to clipboard
matherp
Guru

Function HDMICore in PicoMite.c
 
Posted: 07:06pm
01 Jun 2025
Copy link to clipboard
stanleyella
Guru


it's getting too complicated, not a clue for ages. where did the fun go?
 
Posted: 07:18pm
01 Jun 2025
Copy link to clipboard
matherp
Guru

  Quote  it's getting too complicated, not a clue for ages. where did the fun go?


How does that contribute to getting the firmware to display in 1024x600 format?
 
Posted: 07:46pm
01 Jun 2025
Copy link to clipboard
stanleyella
Guru


  matherp said  
  Quote  it's getting too complicated, not a clue for ages. where did the fun go?


How does that contribute to getting the firmware to display in 1024x600 format?

that's the point, not a clue and makes me feel useless I can't contribute.
2 colours?
 
Posted: 08:23am
02 Jun 2025
Copy link to clipboard
Mixtel90
Guru


Don't bother about it, Stan. I lost touch with programming ages ago. In fact, you are *way* ahead of me in graphics programming. :)

It'll get a lot easier for the likes of us when the new manual is ready. :)
 
Posted: 02:40pm
02 Jun 2025
Copy link to clipboard
stanleyella
Guru


  Mixtel90 said  Don't bother about it, Stan. I lost touch with programming ages ago. In fact, you are *way* ahead of me in graphics programming. :)

It'll get a lot easier for the likes of us when the new manual is ready. :)


I thought you were way ahead of me sir!
I posted before mmbasic was dynamic...ephemeral, capable of change ie versatile
. all great stuff but trying to keep up is getting more difficult... for me at least. I'm NOT moaning!
The review of the new manual I started reading. noticed the simplified sound filter but I bought 5 chokes so using that circuit.
what happens if you don't use a filter and just plug it into an amp.. with speakers...and tweeters?
I'll leave it for the brainy guys and thank them very much.
stan
 
Posted: 03:06pm
02 Jun 2025
Copy link to clipboard
PhenixRising
Guru

  stanleyella said   trying to keep up is getting more difficult... for me at least


The same for many of us but for me, it's a "happy problem"  
 
   Page 48 of 52    
The Back Shed's forum code is written, and hosted, in Australia.
© JAQ Software 2025