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Forum Index : Microcontroller and PC projects : CMM2: V5.05.03 Bug Reports

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thwill

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Joined: 16/09/2019
Location: United Kingdom
Posts: 3807
Posted: 07:17pm 06 Jul 2020
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BUG: something wrong with CMM1 sprite compatibility

... unless I'm just doing it wrong.

Extract "lunar.spr" from the 'Lander.zip' file attached to this page of Fruit Of The Shed.

Run this:
Option Explicit On
Option Default Integer
Option Legacy On
Mode 5
Cls
Sprite Close All
Sprite Load "lunar.spr"
Dim i
For i = 1 To 18
 Print i; " "; Sprite(H, i); " "; Sprite(W, i)
Next i


Current output:
1  0  0
2 -1 -1
3 -1 -1
4 -1 -1
5 -1 -1
6 -1 -1
7 -1 -1
8 -1 -1
9 -1 -1
10 -1 -1
11 -1 -1
12 -1 -1
13 -1 -1
14 -1 -1
15 -1 -1
16 -1 -1
17 -1 -1
18 -1 -1


Expected output:

1 16 16
2 16 16
3 16 16
4 16 16
5 16 16
6 16 16
7 16 16
8 16 16
9 16 16
10 16 16
11 16 16
12 16 16
13 16 16
14 16 16
15 16 16
16 16 16
17 16 16
18 16 16


Note that I don't think the problem is with the Sprite() function, but with the Sprite Load command.

Regards,

Tom
Edited 2020-07-07 05:32 by thwill
Game*Mite, CMM2 Welcome Tape, Creaky old text adventures
 
matherp
Guru

Joined: 11/12/2012
Location: United Kingdom
Posts: 8516
Posted: 09:38pm 06 Jul 2020
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CMM2 doesn't currently support comments in sprite files
 
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