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Forum Index : Microcontroller and PC projects : PicoMite MMBasic V5.07.02 betas

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matherp
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Posted: 10:13am 15 Dec 2021
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http://geoffg.net/Downloads/picomite/PicoMite_Beta.zip

V5.07.02b0

Support for 1.28" round GC9A01  240x240 display as requested by Lewis




Picture does not do the display justice. It is crystal clear and bright, with an excellent viewing angle

Configuration for this display. NB: it doesn't use MISO so no BLIT or transparent text and uses (abuses) GP12 which is normally MISO

OPTION SYSTEM SPI GP10,GP11,GP28
OPTION LCDPANEL GC9A01, LANDSCAPE,GP8,GP12,GP9,GP13


Backlight is on GP13 and works conventionally (100 is full bright)
Edited 2021-12-15 20:17 by matherp
 
thwill

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Posted: 10:24am 15 Dec 2021
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  matherp said  Support for 1.28" round GC9A01  240x240 display as requested by Lewis


A thing of beauty but at an eye watering price.

Do you write to it as if it were a square 240x240 display and it just ignores pixels that are out of field ?

Best wishes,

Tom
Edited 2021-12-15 20:26 by thwill
Game*Mite, CMM2 Welcome Tape, Creaky old text adventures
 
matherp
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Posted: 10:31am 15 Dec 2021
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  Quote  Do you write to it as if it were a square 240x240 display and it just ignores pixels that are out of field ?


Yes

  Quote  A thing of beauty but at an eye watering price.


It could be yours for free
 
thwill

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Posted: 10:36am 15 Dec 2021
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  matherp said  It could be yours for free


a) That requires me to have a good idea first.

b) There might be a conflict of interest given that I suspect Lewis is hoping for (and will receive) my help in implementing his intended use for this device.

Best wishes,

Tom
Game*Mite, CMM2 Welcome Tape, Creaky old text adventures
 
lew247

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Joined: 23/12/2015
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Posted: 08:43am 16 Dec 2021
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  thwill said  
b) There might be a conflict of interest given that I suspect Lewis is hoping for (and will receive) my help in implementing his intended use for this device.


Tom, please feel free to participate if you want, it's open to any and all ideas that can make use of the display and all 5 buttons
 
lew247

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Posted: 08:50am 16 Dec 2021
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Can anyone dowload the beta and yse the files?
I get the archive is corrupt when I try to use the beta
I just need to know if it's my pc or not.
 
thwill

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Posted: 09:39am 16 Dec 2021
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  lew247 said  Can anyone dowload the beta and yse the files? ...


Seems to be fubar for me too. Windoze can see the contents of the .zip but only the "PicoMite_Current_Bug_List.txt" file can be extracted; it just contains two intro lines and some ====, no actual bugs.

Best wishes,

Tom
Game*Mite, CMM2 Welcome Tape, Creaky old text adventures
 
matherp
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Posted: 10:22am 16 Dec 2021
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At the time of posting there were no know bugs in 5.07.01

I can download the zip with no issue. Clear cache etc.
 
thwill

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Posted: 10:34am 16 Dec 2021
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  matherp said  At the time of posting there were no know bugs in 5.07.01

I can download the zip with no issue. Clear cache etc.


Same result, I can download it but I can't extract it except for the bug list .txt file.

Best wishes,

Tom
Game*Mite, CMM2 Welcome Tape, Creaky old text adventures
 
robert.rozee
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Joined: 31/12/2012
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Posted: 10:45am 16 Dec 2021
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  lew247 said  Can anyone dowload the beta and yse the files?
I get the archive is corrupt when I try to use the beta
I just need to know if it's my pc or not.


i have found some of the .zip files posted to be unreadable (or one or two files within to be unreadable) when looking at the .zip file using the GUI-based 'Archive Manager' 3.36.3 that is bundled as part of linux mint 2032/xfce.

however, using the bundled CLI 'unzip' command (UnZip 6.00 of 20 April 2009, by Debian. Original by Info-ZIP), everything is fine.

i suspect the problem is that the .zip files are being created with something that introduces an odd/obscure incompatibility that affects some (but not all) unzip programs out there.

the idea may be for the archives to be created using the simplest, most basic, options. since there are so many different compression options and variations available in modern zip file creation programs, it is easy to end up with a .zip file that makes use of something that is not universally supported.


cheers,
rob   :-)
 
thwill

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Posted: 10:53am 16 Dec 2021
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Very possibly Rob, but I suspect Peter is just using the standard Windoze tooling (?) and creating it with "Send to -> Compressed (zipped) folder" and likewise I'm just double-clicking in Windows Explorer and using the default tooling.

Tom
Game*Mite, CMM2 Welcome Tape, Creaky old text adventures
 
matherp
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Posted: 11:09am 16 Dec 2021
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Try again - have re-downloaded
 
robert.rozee
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Posted: 11:10am 16 Dec 2021
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my suspicion is that the 'default tooling' is what is causing the problem!


cheers,
rob   :-)
 
thwill

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Posted: 11:17am 16 Dec 2021
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  matherp said  Try again - have re-downloaded


Thank you Peter, that seems to have fixed the problem.

Best wishes,

Tom
Game*Mite, CMM2 Welcome Tape, Creaky old text adventures
 
lew247

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Posted: 05:53pm 16 Dec 2021
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  thwill said  
  matherp said  Try again - have re-downloaded

Thank you Peter, that seems to have fixed the problem.
Best wishes,
Tom

Worked for me too now Peter, thanks
 
matherp
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Posted: 08:33am 17 Dec 2021
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http://geoffg.net/Downloads/picomite/PicoMite_Beta.zip

V5.07.02b1

Fixes bug in ON KEY keyno,int
Increases drive level for SDcard output pins (CD, MOSI and CLOCK) which MAY improve SDcard reliability when the SPI bus is loaded with additional devices (LCD and/or touch)
Reduces maximum file name length to 63 characters but increase maximum files that can be listed with FILES command to 1000
 
thwill

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Posted: 09:19am 17 Dec 2021
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  matherp said  Reduces maximum file name length to 63 characters but increase maximum files that can be listed with FILES command to 1000


Hello Peter,

Is that maximum filename length or maximum path length ? If the former then what is the latter, 128 chars ?

Best wishes,

Tom
Game*Mite, CMM2 Welcome Tape, Creaky old text adventures
 
matherp
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Posted: 09:42am 17 Dec 2021
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  Quote  Is that maximum filename length or maximum path length ?


It was 127 on all my ports

I'm pretty sure it relates to the maximum length of any single element of a directory or filename. All of course subject to a 255 character maximum.

Seems more useful on the Picomite to allow more files rather than silly long filenames but could be reversed
 
matherp
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Posted: 05:47pm 18 Dec 2021
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http://geoffg.net/Downloads/picomite/PicoMite_Beta.zip

V5.07.02b2
Fixes bug in day$(now) function
Fixed memory leak caused by ctrl-C out of FILES command
Fixes bug that added an extra space after a REM command each time the program was edited.
Fixed bug where writing text to an SPI LCD that overlapped the bottom of the screen would fail to de-assert LCD_CS
NEW subcommands for SETTICK
SETTICK PAUSE, myint [,tickno] ' pauses the tick so that the interrupt is delayed but the current count is maintained
SETTICK RESUME, myint [,tickno] ' resumes the tick after a pause
NEW subcommands for FLASH
FLASH LIST no [,all] ' lists in full the program held in the flash slot
FLASH EXECUTE no ' runs the program in the flash slot direct from the flash memory without overwriting the main program

UPDATE
File wasn't uploaded correctly until 09:00 19/12/2021 UTC
Edited 2021-12-19 19:02 by matherp
 
fred777
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Joined: 01/07/2021
Location: United Kingdom
Posts: 57
Posted: 06:00pm 19 Dec 2021
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Hello,
is it possible to switch the console from USB to a COM port so that a serial connection with a specified baudrate could be used as console?
(If not would that be difficult to implement?)

Cheers,
Fred
 
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