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Forum Index : Microcontroller and PC projects : MMBeXtreme and MMB for Windows User Manuals

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thwill

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Joined: 16/09/2019
Location: United Kingdom
Posts: 4287
Posted: 11:08am 16 Jun 2025
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Hi @RAM26,

Welcome onboard.

  RAM26 said  I ran into a bit of a snag though.  I am using the old IBM type frame characters that live in the higher ASCII numbers 179-223.  So, using Font 4, I discovered a small bug in ASCII character 221.  It doesn't line up with character 220 along the left side.  It appears to be offset by 2 or 3 pixels. This command line will illustrate (Make sure you have Font #4 enabled)


I concur, I think it's actually characters 200, 221 AND 223 that are broken in that font.

I've started a new thread to cover just this issue:

   https://www.thebackshed.com/forum/ViewTopic.php?PID=240958

In the MMB4W source the offending file (and source of data you requested) is:

   https://github.com/UKTailwind/MMB4W/blob/main/Fnt_10x16.h

Best wishes,

Tom
Edited 2025-06-16 21:09 by thwill
MMBasic for Linux, Game*Mite, CMM2 Welcome Tape, Creaky old text adventures
 
TassyJim

Guru

Joined: 07/08/2011
Location: Australia
Posts: 6253
Posted: 09:11pm 16 Jun 2025
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font4.zip

Font4.bas with the offending characters fixed.

Jim
VK7JH
MMedit
 
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